Talk:Projectile based Weapons

From Valve Developer Community
Revision as of 15:31, 16 June 2006 by Omega (talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

I'm pretty sure they're dissapearing when you spawn like that because they're all colliding with eachother. you'll need to add a collision group check so that those types of projectiles can't hit eachother.

if that's not it, well not sure then, but it sure sounds like it. --omega