Talk:Pre-publication evaluation

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Revision as of 11:37, 6 July 2015 by Dr. Orange (talk | contribs) (Singleplayer Mods?: new section)
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Did you mean "secondary"? I believe "sedimentary" is only a geology term. --JeffLane 18:27, 6 Mar 2006 (PST)

Sediments are like sand tho...so it's not too far of a stretch—ts2do 19:03, 6 Mar 2006 (PST)

Encrypting client.dll with UPX

Can someone please expand on or explain what is meant by encrypting the client.dll? How does one do this? What is the purpose of doing so? What are the downsides of not doing it? Druckles (talk) 00:43, 11 February 2015 (UTC)

Singleplayer Mods?

This page seems to lean very much at multiplayer mods, giving no specific information for sp mods. Practices such as encrypting weapon scripts and creating default mapcycles and motds isn't necessary for singleplayer mods (well, the weapons part might be). I suggest that specific information for singleplayer mods should be added, or that the info currently on this page should be generalized to apply for both multiplayer and singleplayer mods.