Difference between revisions of "Talk:Portal 2 Puzzle Maker/FAQ"

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(Created page with "==Turrets firing through portals== Based on how the article is written, it doesn't seem clear if firing through portals is only turned off for testing in the editor, or overall....")
 
m (Turrets firing through portals: Fixed my signature. Derpy 3DS.)
 
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Based on how the article is written, it doesn't seem clear if firing through portals is only turned off for testing in the editor, or overall.--[[User:MrFourVideoCards|MrFourVideoCards]] 08:22, 20 May 2012 (PDT)
 
Based on how the article is written, it doesn't seem clear if firing through portals is only turned off for testing in the editor, or overall.--[[User:MrFourVideoCards|MrFourVideoCards]] 08:22, 20 May 2012 (PDT)
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Turrets firing through portals is  disabled in the Puzzlemaker only, though you can turn that(the Firing through Portals) off in Hammer, and - through VMF Instance Editing(Use Hammer for it to be easier) -  can be turned on in the Puzzlemaker. Hope this helps, [[User:Fayti1703|Fayti1703]] 13:31, 30 September 2013 (PDT)
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==VMF Importing?==
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"No easy way of importing VMFs" Well that tells me there '''is''' a way of doing it, so I would like to know how, go on, reveal this "Hard Way" of yours... [[User:Lukeme99|Lukeme99]] 09:42, 4 June 2012 (PDT)
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== Console Editor ==
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Why do you not want to release the editor for the console editions? It can't be because the consoles wouldn't be able to handle it because I've seen editors 100 times more advanced then this one that are on the console. So come on then, what's your reasoning? Controller mapping maybe? Doubt it, but if so I have what this one would be if it were to be efficient. Maybe it's because the PC community is bigger than the Xbox 360 and PS3 community? Nope, because the combined community of them both is over double the size of PC gamers... Just release it as DLC, charge for it if you must just release something. [[User:PooPooUndees|PooPooUndees]] 28 September 2013

Latest revision as of 13:31, 30 September 2013

Turrets firing through portals

Based on how the article is written, it doesn't seem clear if firing through portals is only turned off for testing in the editor, or overall.--MrFourVideoCards 08:22, 20 May 2012 (PDT)

Turrets firing through portals is disabled in the Puzzlemaker only, though you can turn that(the Firing through Portals) off in Hammer, and - through VMF Instance Editing(Use Hammer for it to be easier) - can be turned on in the Puzzlemaker. Hope this helps, Fayti1703 13:31, 30 September 2013 (PDT)

VMF Importing?

"No easy way of importing VMFs" Well that tells me there is a way of doing it, so I would like to know how, go on, reveal this "Hard Way" of yours... Lukeme99 09:42, 4 June 2012 (PDT)

Console Editor

Why do you not want to release the editor for the console editions? It can't be because the consoles wouldn't be able to handle it because I've seen editors 100 times more advanced then this one that are on the console. So come on then, what's your reasoning? Controller mapping maybe? Doubt it, but if so I have what this one would be if it were to be efficient. Maybe it's because the PC community is bigger than the Xbox 360 and PS3 community? Nope, because the combined community of them both is over double the size of PC gamers... Just release it as DLC, charge for it if you must just release something. PooPooUndees 28 September 2013