Talk:Point hurt

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Revision as of 13:12, 5 May 2009 by Cooldude95 (talk | contribs) (Preventing spawnkilling in TF2 map with Point_Hurt: new section)

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I need some help controlling leaks from this entity!!! I have added an autodestruct system in the basement in the dm_sniper map, but because of the leaks caused by point_hurt being spherical, I have to have about 20 point_hurts!!!! If anyone can help, it would be greatly appreciated.

Use trigger_hurt instead. --TomEdwards 05:42, 23 Oct 2007 (PDT)

Preventing spawnkilling in TF2 map with Point_Hurt

Hello. Im new here at the community. :) I have one question regarding the Point_Hurt entity. Im making maps for Team Fortress 2, and im working on a "Anti Spawn Killing System". That means, if a Blu player is going to the Red teams spawnzone, he dies. By the way, heres my question: How do i make a Point_Hurt entity that only hurts a player from a specific team? Please help :-) --Younes Z. Statoua (Cooldude) 13:12, 5 May 2009 (UTC)