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Revision as of 21:24, 26 December 2008 by Ahopps (talk | contribs)

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I'm getting a crash when I pick something up with my physics cannon and walk into an antlion. The object in question is the Breen Desk with a modified mass so that it is not too heavy for the physics cannon to lift using the entity prop_physics_override. Thoughts? --Ahopps 13:24, 26 Dec 2008 (PST)