Talk:Particles In Code

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Revision as of 10:26, 11 May 2010 by MrTwoVideoCards (talk | contribs) (clientside particles)

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  • More Info
  • Valid attachment types
    • "String Name" for GetAttachTypeFromString :: ParticleAttachment_t enum :: Description
    • "start_at_origin" :: PATTACH_ABSORIGIN :: Create at absorigin, but don't follow
    • "follow_origin" :: PATTACH_ABSORIGIN_FOLLOW :: Create at absorigin, and update to follow the entity
    • "start_at_customorigin" :: PATTACH_CUSTOMORIGIN :: Create at a custom origin, but don't follow
    • "start_at_attachment" :: PATTACH_POINT :: Create on attachment point, but don't follow
    • "follow_attachment" :: PATTACH_POINT_FOLLOW :: Create on attachment point, and update to follow the entity
      • From particle_prase.h

using this as a scratch pad before rolling it into the main article --Grash 18:51, 15 February 2009 (UTC)

clientside particles

I have no clue how to create client-side particles, the examples for client particles on this page don't even work. could someone please explain how it works? --Pfannkuchen 22:19, 9 May 2010 (UTC)

The page explains everything you need to know. Try being more specific than "doesn't work". --TomEdwards 00:54, 11 May 2010 (UTC)
Thats pretty specific Tom. It's as simple as the shit doesn't work.--Gear 10:26, 11 May 2010 (UTC)