Difference between revisions of "Talk:Particles In Code"

From Valve Developer Community
Jump to: navigation, search
(clientside particles)
(clientside particles)
Line 18: Line 18:
 
could someone please explain how it works? --[[User:AUserofSourceSDK|Pfannkuchen]] 22:19, 9 May 2010 (UTC)
 
could someone please explain how it works? --[[User:AUserofSourceSDK|Pfannkuchen]] 22:19, 9 May 2010 (UTC)
 
: The page explains everything you need to know. Try being more specific than "doesn't work". --[[user:TomEdwards|TomEdwards]] 00:54, 11 May 2010 (UTC)
 
: The page explains everything you need to know. Try being more specific than "doesn't work". --[[user:TomEdwards|TomEdwards]] 00:54, 11 May 2010 (UTC)
 +
::Thats pretty specific Tom. It's as simple as the shit doesn't work.--[[User:MrTwoVideoCards|Gear]] 10:26, 11 May 2010 (UTC)

Revision as of 10:26, 11 May 2010

  • More Info
  • Valid attachment types
    • "String Name" for GetAttachTypeFromString :: ParticleAttachment_t enum :: Description
    • "start_at_origin" :: PATTACH_ABSORIGIN :: Create at absorigin, but don't follow
    • "follow_origin" :: PATTACH_ABSORIGIN_FOLLOW :: Create at absorigin, and update to follow the entity
    • "start_at_customorigin" :: PATTACH_CUSTOMORIGIN :: Create at a custom origin, but don't follow
    • "start_at_attachment" :: PATTACH_POINT :: Create on attachment point, but don't follow
    • "follow_attachment" :: PATTACH_POINT_FOLLOW :: Create on attachment point, and update to follow the entity
      • From particle_prase.h

using this as a scratch pad before rolling it into the main article --Grash 18:51, 15 February 2009 (UTC)

clientside particles

I have no clue how to create client-side particles, the examples for client particles on this page don't even work. could someone please explain how it works? --Pfannkuchen 22:19, 9 May 2010 (UTC)

The page explains everything you need to know. Try being more specific than "doesn't work". --TomEdwards 00:54, 11 May 2010 (UTC)
Thats pretty specific Tom. It's as simple as the shit doesn't work.--Gear 10:26, 11 May 2010 (UTC)