Difference between revisions of "Talk:Npc spotlight"

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(Half-Life 2)
(Half-Life 2)
 
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This entity does not exist in Half-Life 2. However, the source code is presented in Source SDK, it's just not included in the game project by default. --[[User:Nicknine|Nicknine]] ([[User talk:Nicknine|talk]]) 10:45, 18 April 2015 (UTC)
 
This entity does not exist in Half-Life 2. However, the source code is presented in Source SDK, it's just not included in the game project by default. --[[User:Nicknine|Nicknine]] ([[User talk:Nicknine|talk]]) 10:45, 18 April 2015 (UTC)
--It seems to be broken, the beam is very long regardless of "Spotlight length" parameter. --[[User:Nicknine|Nicknine]] ([[User talk:Nicknine|talk]]) 10:45, 18 April 2015 (UTC)
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:It seems to be broken, the beam is very long regardless of "Spotlight length" parameter. --[[User:Nicknine|Nicknine]] ([[User talk:Nicknine|talk]]) 10:45, 18 April 2015 (UTC)

Latest revision as of 10:46, 18 April 2015

Half-Life 2

This entity does not exist in Half-Life 2. However, the source code is presented in Source SDK, it's just not included in the game project by default. --Nicknine (talk) 10:45, 18 April 2015 (UTC)

It seems to be broken, the beam is very long regardless of "Spotlight length" parameter. --Nicknine (talk) 10:45, 18 April 2015 (UTC)