Talk:Npc crabsynth

From Valve Developer Community
Revision as of 17:14, 14 January 2019 by RandomCatDude (talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Is this usable in game? I can see it in hammer, but when I compile and run the level, it's no longer in there. Rodeoclown 20:02, 16 Mar 2006 (PST)

Nope...I don't even see why this entity is documented—ts2do 21:13, 16 Mar 2006 (PST)

OK, thanks for that - any idea why it's in the fgd then? Rodeoclown

Coz it was probably planned to be in b4 they shipped and was accidentally left in—ts2do 23:05, 16 Mar 2006 (PST)

Can't you see them from a distance at one point when you are moving through the Citadel? sagesource 02:52, 27 Dec 2007 (PST)

No, they are only in the FGD. Not ingame. Ywa 11:23, 21 May 2009 (GMT)

Oh, really? Then what are these (at 2:33)? --MossyBucket (formerly Andreasen) 10:49, 6 February 2011 (UTC)
Those are monster_generics, I believe. --RandomCatDude (talk) 17:14, 14 January 2019 (UTC)

Re-implementation Page?

Self-explanatory. Unsigned comment added by BirchTree (talkcontribs). Please use four tildes (~~~~) to sign your username.