Difference between revisions of "Talk:Npc antlion"

From Valve Developer Community
Jump to: navigation, search
(Worker variation)
 
Line 9: Line 9:
 
How do I make the antlion an Antlion Worker? I'm using Source SDK, Orange Box Engine, Episode Two (if that makes any difference)! --[[User:Donovan-j-charlie|Donovan-j-charlie]] 20:02, 9 April 2009 (UTC)
 
How do I make the antlion an Antlion Worker? I'm using Source SDK, Orange Box Engine, Episode Two (if that makes any difference)! --[[User:Donovan-j-charlie|Donovan-j-charlie]] 20:02, 9 April 2009 (UTC)
 
:In Hammer, all you have to do is toggle the "Worker Type" spawn flag. --[[User:Sniperchance|Sniperchance]] 21:46, 9 April 2009 (UTC)
 
:In Hammer, all you have to do is toggle the "Worker Type" spawn flag. --[[User:Sniperchance|Sniperchance]] 21:46, 9 April 2009 (UTC)
 +
 +
== Insta-kill antlions ==
 +
 +
How do you edit Half-Life 2: Episode 2 so that antlions don't one-hit kill combine soldiers? [[User:Maddox123|Maddox123]] 20:51, 21 January 2012 (PST)

Latest revision as of 04:51, 22 January 2012

Re: skin keyvalue

Curious ... I thought the antlion skins were generated by blending different skins together, so that no two antlions looked the same. Are these the skins used to do that, or does it still do the blending when you manually set this skin keyvalue? --Giles 00:51, 7 Jun 2006 (PDT)

The skins are all independent of each other/ any other material—ts2do 10:46, 7 Jun 2006 (PDT)

Worker variation

How do I make the antlion an Antlion Worker? I'm using Source SDK, Orange Box Engine, Episode Two (if that makes any difference)! --Donovan-j-charlie 20:02, 9 April 2009 (UTC)

In Hammer, all you have to do is toggle the "Worker Type" spawn flag. --Sniperchance 21:46, 9 April 2009 (UTC)

Insta-kill antlions

How do you edit Half-Life 2: Episode 2 so that antlions don't one-hit kill combine soldiers? Maddox123 20:51, 21 January 2012 (PST)