Difference between revisions of "Talk:Navigation Mesh Attributes (L4D)"

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(Created page with 'I will be updating this page with corrected information and simplified/better phrasing. Also, I will also be finding a way to organize the structure/uses of this page for others.…')
 
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I will be updating this page with corrected information and simplified/better phrasing. Also, I will also be finding a way to organize the structure/uses of this page for others...Just hoping to clean stuff up and make it more useful, yay!  Will be back soon with details...
 
I will be updating this page with corrected information and simplified/better phrasing. Also, I will also be finding a way to organize the structure/uses of this page for others...Just hoping to clean stuff up and make it more useful, yay!  Will be back soon with details...
 
--[[User:TheFixer333|TheFixer333]] 15:41, 14 July 2009 (UTC)
 
--[[User:TheFixer333|TheFixer333]] 15:41, 14 July 2009 (UTC)
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Should we try to use usage-examples for every attribute?  Is this a good thing? Or does it over-complicate (or make lengthy) the descriptions on this page? What do people prefer? Any guidance would be appreciated.--[[User:TheFixer333|TheFixer333]] 16:38, 14 July 2009 (UTC)
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==NO_MOBS==
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It is actually used quite often, but only where needed. I explained a bit of this...  also, sometimes maps just don't need too much of it since the director already spawns mobs (and infected in-general) in intelligent locations.  I've kept and explained more detail about how the previous 'pipes' example works, as well.--[[User:TheFixer333|TheFixer333]] 16:38, 14 July 2009 (UTC)

Revision as of 16:38, 14 July 2009

I will be updating this page with corrected information and simplified/better phrasing. Also, I will also be finding a way to organize the structure/uses of this page for others...Just hoping to clean stuff up and make it more useful, yay! Will be back soon with details... --TheFixer333 15:41, 14 July 2009 (UTC)

Should we try to use usage-examples for every attribute? Is this a good thing? Or does it over-complicate (or make lengthy) the descriptions on this page? What do people prefer? Any guidance would be appreciated.--TheFixer333 16:38, 14 July 2009 (UTC)

NO_MOBS

It is actually used quite often, but only where needed. I explained a bit of this... also, sometimes maps just don't need too much of it since the director already spawns mobs (and infected in-general) in intelligent locations. I've kept and explained more detail about how the previous 'pipes' example works, as well.--TheFixer333 16:38, 14 July 2009 (UTC)