Difference between revisions of "Talk:Mounting multiple GCFs"

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--[[User:dutchmega|dutchmega]]
 
--[[User:dutchmega|dutchmega]]
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== True... ==
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it is true that all of the game's content is stored in the gcf, but you mount the file as a searchpath in case the have high-res textures, modified models, etc, inside their hl2 directory. You need to catch that stuff.

Revision as of 23:22, 17 April 2006

Someone expanding this article so it would work a la Garry's Mod, with a gamemount.txt, would be nice :)

-- dutchmega


Correct me if I'm wrong, but don't *all* Source games/mod's at their core mount the stock Source GCFs (engine/material/models/sounds) so when you refer to mounting the HL2 GCF (220) its really just the HL2 content with the HL2 maps and scenes? --Wunderboy 13:48, 21 Mar 2006 (PST)


That's true. But sometimes you need the expressions for example?

--dutchmega

True...

it is true that all of the game's content is stored in the gcf, but you mount the file as a searchpath in case the have high-res textures, modified models, etc, inside their hl2 directory. You need to catch that stuff.