Difference between revisions of "Talk:Modelbrowser"

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(Is this really a "tool"?)
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:: I mean something part of engine.dll. Is modelbrowser its own application or something? I don't recall seeing a modelbrowser.dll or modelbrowser.exe in the bin folder of any Source game. --[[User:Stract|Stract]] ([[User talk:Stract|talk]]) 01:37, 12 July 2018 (UTC)
 
:: I mean something part of engine.dll. Is modelbrowser its own application or something? I don't recall seeing a modelbrowser.dll or modelbrowser.exe in the bin folder of any Source game. --[[User:Stract|Stract]] ([[User talk:Stract|talk]]) 01:37, 12 July 2018 (UTC)
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:: Ah hold on, I see you added that it's only part of DOI, Dino D-Day, BMS and a few other games. I guess I just haven't seen it before! --[[User:Stract|Stract]] ([[User talk:Stract|talk]]) 01:40, 12 July 2018 (UTC)

Revision as of 01:40, 12 July 2018

Is this really a "tool"?

I wouldn't consider this a "model tool"; isn't it just something that's part of the engine dll? --Stract (talk) 23:19, 11 July 2018 (UTC)

You mean like a engine tool? Something that can be loaded into the engine in tools mode like Foundry or the Particle Editor? --Kidnation (talk) 00:04, 12 July 2018 (UTC)
I mean something part of engine.dll. Is modelbrowser its own application or something? I don't recall seeing a modelbrowser.dll or modelbrowser.exe in the bin folder of any Source game. --Stract (talk) 01:37, 12 July 2018 (UTC)
Ah hold on, I see you added that it's only part of DOI, Dino D-Day, BMS and a few other games. I guess I just haven't seen it before! --Stract (talk) 01:40, 12 July 2018 (UTC)