Talk:Material Editor

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Revision as of 19:36, 24 January 2012 by Kwp17pitts (talk | contribs)

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In the works of writing up information for the Material Editor--Kwp17pitts 23:41, 1 January 2012 (PST) If anyone has more information or a tutorial regarding this please add

I'll be adding info when I can. Through use of the editor I've noticed that you can actually do things you can't manually editing vmt's, such as defining a 2nd bumpmap scale. I am not sure why manually editing vmts and editing them via the Editor saves the process differently, or rather the actual vmt.--MrFourVideoCards 02:32, 3 January 2012 (PST)

Material Editor Issues in Alien Swarm

Currently the material editor for Alien Swarm is largely bugged and crash prone. Trying to figure out if there is a possible solution to correct this problem.--Kwp17pitts 21:02, 17 January 2012 (PST)


If anyone wishes to translate the localization files related to the toolsframework, the files to be translated are...

  • toolvmt_english.txt
  • toolshared_english.txt
  • toolactbusy_english.txt
  • toolcommedit_english.txt
  • toolpet_english.txt
  • toolvcdblock_english.txt
  • boxrocket_english.txt

will need to extract them from either Source 2007 binaries.gcf or Source 2007 binaries 2.gcf

everything will be located in the resource folder --Kwp17pitts 11:36, 24 January 2012 (PST)