Talk:Material

From Valve Developer Community
Revision as of 18:51, 28 June 2005 by Coestar (talk | contribs) (I'm still confused about how this is done)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

I'm still confused as to options are available to me as a texture artist. I know there's a lot of good information above, but I'm not a programmer; I'm an artist. Is there a more detailed explaination of this procedure available? Or maybe, a program designed where I can enter the types of material effects I'm looking for (i.e. metallic, shiny, whatever) and have the code generated for me?