Difference between revisions of "Talk:Main Page"
(→I see the chinese translation but can not find this page: new section)
(→I see the chinese translation but can not find this page)
|Line 72:||Line 72:|
So，please add it！
So，please add it！
Revision as of 00:34, 24 January 2013
Is this what you're looking for?This page is for discussing the Valve Developer Community's Main Page. For discussion on VDC in general, see the talk page at About. For questions about developing, please visit the Help Desk!
Welcome to the discussion page for the Main Page! To start a new section, click on the
+ tab above. To respond in an existing section, click on the
edit link to the right of the section title. Please don't forget to sign your comments, using either three tildes (~~~) for your name, or four tildes (~~~~) for your name and a timestamp.
Available translations for this page
- Main_Page:ru actually exist too. --Assassin killer 02:57, 29 August 2011 (PDT)
This is a graphical problem that I have when I play a source game. In the video settings, High shadow detail is unavailable. What I mean is that there is no option to switch to high shadow detail. Only Medium and low shadow detail are listed. All of my computers have Directx10.1, Directx9.0c. Two of them use Intel drivers and one uses Nvidia. I noticed that all of them think that I have Directx9 hardware, but that's because source doesn't support Directx10. This is rather annoying, because lights go straight through walls and props. While there isn't a shadow detail option in Left 4 Dead 2, I have a similar problem where my flashlight doesn't generate shadows. Why is this? Does anyone know?
- What do you mean?—Mattshu 18:42, 14 April 2012 (PDT)
Spanish translation is avaible now :)
Also, I've seen that exists a translation in other language that I don't know (https://developer.valvesoftware.com/wiki/Main_Page:ka)
Regards --Ryo 15:03, 1 May 2012 (PDT)
missing .prt file in hammer
While building my map something lead to the map requiring a .prt file. so when I went to compile the map it said "couldn't read ....... .prt". but when I removed all brushes from the map that had water textures. It compiled without any problems...
I know that there was no .prt file that was created when i first started the map, so if there is any way. How do I create a .prt file
German Translation available
The German Translation for this Valve Wiki is now available, but not yet 100 % completed. Main Page in German
SamBrishes --SamBrishes 11:34, 29 Sep 2012 (PDT)
Hello, I see that this is a multilingual wiki. Have you considered using the Translate extension, which allows to easily make your MediaWiki multilingual? It makes you save enormous amounts of time which otherwise is wasted on templates wizardry, manual synchronisation of pages and so on, scarying off most translators; and offers many other aid to efficient translation. Now it's also available in handy tarball bundles. The page explains how to get help and more information, and there is extensive documentation; asking on #mediawiki-i18n @ freenode is probably your best chance for immediate assistance if needed. Thanks, Nemo 15:58, 13 January 2013 (PST)
I see the chinese translation but can not find this page
https://developer.valvesoftware.com/wiki/Main_Page:zh-cn So，please add it！
- The otherlang templates on the other (non-English) pages have not been updated to include this page. Also, the links on the page should be updated to point to any chinese versions of pages that exist instead of the English ones (notably SDK_Docs:zh-cn. The translated title also needs to be added to the otherlang template. --JeffLane 16:34, 23 January 2013 (PST)