Difference between revisions of "Talk:Main Page"

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Welcome to the discussion page for the [[Main Page]]! To start a new section, click on the "+" tab. To respond in an existing section, click on the "edit" link to the right of the section title. Please don't forget to sign your comments, using either three tildes (<nowiki>~~~</nowiki>) for your name, or four tildes (<nowiki>~~~~</nowiki>) for your name and a timestamp.
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<!-- ==== Before you edit! ==== -->
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<!-- = The talk page is for discussing the VDC's main page.                = -->
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<!-- = If your edit has nothing to do with talking about the main page,     = -->
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<!-- = please look at the talk page again and find what you're looking for. = -->
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<!-- ====  This page is not for support!  ==== -->
  
==Discussion of major additions==
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{{correctpagequery-top|This page is for discussing the [[Valve Developer Community:About|Valve Developer Community]]'s [[Main Page]]. For discussion on VDC in general, see the talk page at [[Valve Developer Community Talk:About|About]]. For questions about developing, please visit the [[New Help Desk]]! <br><big><center>'''This page is not for support questions!'''</center></big> }}
  
I put up a crappy help page, basically just 2 links :( Someone else should finish it. &mdash; Draco
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<div style="float:right; margin-top: 20px; width: 250px; border: none; padding: 0.5em">
:I fixed up the [[Help:Contents|Help page]]. Much remains to be done &mdash; for now, it is based on, and heavily references, Wikipedia. &mdash; [[User:Greentryst|Dan Johnson]] 19:02, 27 Jun 2005 (PDT)
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==Archives==
  
I have finished my guide on editing wiki pages, [[Help_with_Editing]]. Hope it comes in handy. &mdash; [[User:Geogriffith]]
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* [http://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&oldid=18078|19:28, 28 Nov 2005 (PST)]
:It's a tad unprofessional (first person writing, style inconsistency, "Bastards.", "Dur.") but a good start, certainly better than the previous situation of "no help whatsoever," and especially for someone unfamiliar with wikicode. Well done. I have written a link to it into [[Help:Contents]]; I would add to the page myself, but my brain is already broiled. &mdash; [[User:Greentryst|Dan Johnson]] 20:02, 27 Jun 2005 (PDT)
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* [http://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&oldid=32346|13:46, 10 Apr 2006 (PDT)]
::Oh hell, someone'll get around to fixing it sooner or later :) &mdash; [[User:Geogriffith]]
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* [http://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&oldid=113697|22:23, 15 February 2009 (PDT)]
:::Can someone write up how to make a new page. I haven't been able to figure it out :( - [[user:Mooga]]
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* [http://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&oldid=150005 11:08, 11 May 2011]
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</div>
  
This isn't particularly major in the grand scheme of things, but I've added a [[Mod_Page_Template|Mod Page Template]] as a reference for people creating or modifying mod information pages. -Chrisb
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<div style="float:left; width:60%; margin:25px; margin-left:0px;">
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Welcome to the discussion page for the [[Main Page]]! To start a new section, click on the [https://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&action=edit&section=new Add topic] tab above. To respond in an existing section, click on the <code>edit</code> link to the right of the section title. Please don't forget to sign your comments, using either three tildes (<nowiki>~~~</nowiki>) for your name, or four tildes (<nowiki>~~~~</nowiki>) for your name and a timestamp.
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</div>{{clr}}
  
I've been contemplating making a Requests page, where commonly-needed pieces of code, map, or model could be requested and subsequently posted. Would be a good literal resource for new mod teams, so long as they credit the folks who created the item. Of course, it would be stated that the page is not to be used for mod recruiting, or for mod-specific requests (in other words, your requests should be general, something that would benefit the mod community as a whole). And obviously contributors would put their contributions up as GPL (or LGPL, or whatever the actual license of content posted here is), just like anything else posted to the wiki. Yay or nay? --[[User:Charron|Charron]] 19:23, 28 Jul 2005 (PDT)
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== Available translations for this page ==
  
== Usage ==
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Otherlang2 if necessary: [[Main_Page:fr]] &mdash;[[User:Mattshu|Mattshu]] 01:32, 22 August 2011 (PDT)
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:'''''[[Main_Page:ru]] actually exist too.''''' --[[User:Assassin killer|Assassin killer]] 02:57, 29 August 2011 (PDT)
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::Please, update page. --[[User:Mehiller|Mehiller]] 06:49, 31 December 2011 (PST)
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:As of 3/3/12, the Georgian translation [[Main_Page:ka|is available for the Main Page]]. &mdash;[[User:Mattshu|Mattshu]] 11:33, 3 March 2012 (PST)
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:[[Main_Page:nl]] Freshly created [[User:Xylios|Xylios]] 20:29, 17 July 2012 (PDT)
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:[[Main_Page:pt-br]] &mdash;[[User:Mattshu|Mattshu]] 22:46, 27 December 2012 (PST)
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:[[Main_Page:ko]] Freshly created [[User:Mochan77|Moriarty Park]] 15:37, 06 Febuary 2014 - Add flag to main page please.
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:[[Main_Page:zh-tw]] has been created by [[User:smallmountain|SLMT]]. Please add a flag for it.
  
We're not going to enforce any real editing rules on the site, with the exception of obvious offensive material. The site is likely to turn out more useful if the community drives that effort.<br />
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== News ==
&mdash; [[User:Erik Johnson|Erik]]
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"The Source SDK is has been updated"
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Latest news block. Should be fixed...{{unsigned|Jeremyw}}
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:What do you mean?&mdash;[[User:Mattshu|Mattshu]] 18:42, 14 April 2012 (PDT)
  
One of the main problems with Mediawiki as it stands is that practically needs a [http://meta.wikimedia.org/wiki/Main_Page wiki dedicated to itself] to figure out how to operate it. It's a very confusing and scary thing, and that isn't immediately apparent when you look at the heavily standardised Wikipedia. No new wiki should really take Wikipedia as a test subject, because the hive mind philosophy powering it is one you can't deliberately replicate unless you have access to a whole world of OCD sufferers. So, unless the site is going to be driven by a select group of very dedicated people with obscene amounts of time to spare, there will need to be guidelines quickly thrown down about the basic formatting and structure of the site, or enthusiasm can quickly unravel into a not-so-helpful splat of information resembling the [http://www.hl2world.com/wiki/index.php/Main_Page HL2World wiki], which I'm sure you've browsed while researching this.
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== Spanish translation is available now :) ==
  
While we're on the subject of usage, I have to say that the case sensitivity of Mediawiki combined with the extremely poor search engine (I assume for the sake of efficiency) can make locating information a lot harder than it should be. We're attempting to implement a more useful search on my [http://www.statelovesyou.com wiki], which I'll be happy to share when complete.<br />
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[[Main Page:es|Here]] :)
&mdash; [[User:Super Foul Egg|Super Foul Egg]]
 
  
"online file hosting space for your project" This phrase on the main page...What is the intended meaning?  Can people upload their maps to this website, or is it just for having a page for each mod? -[[user:mungo|mungo]]
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Also, I've seen that exists a translation in another language that I don't know (https://developer.valvesoftware.com/wiki/Main_Page:ka)
  
== New To Wiki ==
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Regards --[[User:Ryo|Ryo]] 15:03, 1 May 2012 (PDT)
  
I'm new to wiki and I am really hoping that by leaving a comment that I'm not screwing something up, but is it possible to set up a classic Forum for Developers, haha, I'm having a pretty difficult time finding needed information.  In fact, I could easily set up a PHPBB Forum and give you guys the link if you would like.  - Solo
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== German Translation available ==
:The site should become more coherent, cohesive, and usable overall after the learning curve for a wiki is passed. For now, please see the [[Help:Contents|Help page]] to learn about how the wiki works. &mdash; [[User:Greentryst|Dan Johnson]] 18:50, 27 Jun 2005 (PDT)
 
  
Still Doesn't tell me where to find information such as in Level Modeling, how do you create breakable glass?
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The German Translation for this Valve Wiki is now available, but not yet 100 % completed.
:You would be able to find it by searching in the search box on the sidebar, but there does not appear to be much information about it. The second result for 'level modeling' is [[Materials_for_models]]. You could add a question about glass to the comments there. &mdash; [[User:Fysh|fysh]] 19:47, 27 Jun 2005 (PDT)
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[[Main Page:de|Main Page in German]]
  
:A good solution here is to start an article with a really good name (describes it well, in this case, [[Creating Breakable Glass]]) and put it in the right category.  Someone's bound to come by and write the article soon. -[[User:Mungo|Mungo]]
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SamBrishes --[[User:SamBrishes|SamBrishes]] 11:34, 29 Sep 2012 (PDT)
  
::If only there was a way to make a new one. Seems as if there is no "Create New Article" link. The the only way I've found is to edit the current address and change "Talk:Main_Page" to the new article that I want. -[[User:Snowknight26|Snowknight26]]
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== Translate extension ==
  
:::Typically, the best way to do this is edit an existing article to include a link to your new article, then click the red link to make the new one. Doing it this way ensures that you don't make any "orphans" (articles that no other article links to).  
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Hello, I see that this is a multilingual wiki.
:::If you can't find a relevant existing article to link from, make a link on your user: page. -- [[User:Rof|Rof]] 17:29, 29 Jun 2005 (PDT)
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Have you considered using the [[MetaWikipedia:mw:Extension:Translate|Translate extension]], which allows to easily make your MediaWiki multilingual? It makes you save enormous amounts of time which otherwise is wasted on templates wizardry, manual synchronisation of pages and so on, scarying off most translators; and offers many other aid to efficient translation.
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Now it's also available in handy [[MetaWikipedia:mw:MediaWiki Language Extension Bundle|tarball bundles]].
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The page explains how to get help and more information, and there is extensive documentation; asking on #mediawiki-i18n @ freenode is probably your best chance for immediate assistance if needed.
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Thanks, [[MetaWikipedia:User:Nemo_bis|Nemo]] 15:58, 13 January 2013 (PST)
  
I want to upload .zip files for the articles that I'm about to submit. Is this allowed, and if so, how would I link to them? Media: ? -- [[User:Sodabus|Sodabus]] 23:13, 3 Jul 2005 (PDT)
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== I see the chinese translation but can not find this page ==
  
== Confusing comments ==
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https://developer.valvesoftware.com/wiki/Main_Page:zh-cn
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So,please add it!
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: The otherlang templates on the other (non-English) pages have not been updated to include this page. Also, the links on the page should be updated to point to any chinese versions of pages that exist instead of the English ones (notably [[SDK_Docs:zh-cn]]. The translated title also needs to be added to the otherlang template. --[[User:JeffLane|JeffLane]] 16:34, 23 January 2013 (PST)
  
I'm finding commenting really messy. We had better make a set of rules for them, like always make a new section (the + next to edit) and give it a title when making a new comment or it will get out of control. And is there a way to make your signature appear on every comment you make? --[[User:Tom Edwards|Tom Edwards]] 11:54, 28 Jun 2005 (PDT)
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== Misspelled News Content ==
  
I have seen it in the preferences section.
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In the most recent news update, it says '''"The Source SDK is has been updated"''' when it should say '''The Source SDK has been updated''' --[[User:V360|V360]] 09:41, 19 May 2013 (PDT)
  
You'll get used to, no need to change IMO, tho I do have trouble with the siggies, what do I have to write behind it? --[[User:Fragrag|Fragrag]]
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== New location of the SDK tools ==
  
Mostly because Its unknowm the datetime of comments. Its topposting or bottomposting? Anyway this mess its developer friendly. A good reason to write good code!.. to avoid something like THIS ---[[User:Tei|Tei]]
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A news post should be made, explaining that the tools included with the Source SDK can no longer be used, and that tools are included with single games now. --[[User:Lonaowna|Lonaowna]] 10:10, 19 May 2013 (PDT)
  
Correction: actually looks much better. ---[[User:Tei|Tei]]
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:Fixed with 2013 SDK release, thanks! --[[User:Lonaowna|Lonaowna]] 23:53, 26 June 2013 (PDT)
  
== Items that need to be deleted ==
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== Steamcmd install - Batch file ==
  
''None!''
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This is my first contribution, it's not big, but I think that it could be helpful to someone :)
  
==Items that need to be fixed==
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Into this file, you can populate (with your personal edit: notepad ++ or another)
  
====Search Engines====
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1) Path where your steamcmd is installed (only for one time)
The site doesn't seem to be on Google...
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2) Path where you want to instal or update your games.
  
what do you mean? http://www.google.com/search?q=Valve+Developer+Community&lr=
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'''This batch file covers only Counter Strike Series.'''
  
It is now:)
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Counter Strike: 1.6; Source; Condition Zero and GO.
  
====Complaints====
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[https://docs.google.com/file/d/0B7hx9pAGPRakWnZLVzVJR2phTnM/edit]
Check the <strike>Complaints</strike> page for complaints about Source.
 
:Note: This is now obsolete; see [[:Category:Developer Issues and Workarounds]] - [[User:PsychoBrat|PsychoBrat]] 06:33, 9 Jul 2005 (PDT)
 
  
====To Do Page====
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I hope this tool helps you to install more easily your servers :)
  
:I added a [[Project:Wiki_To_Do|Wiki To Do]] page. The idea is that anyone can visit this page and instantly find things to add to the Wiki that fits the time and skill level they can currently have. This page is the only one linking to it currently. --[[User:JeffLane|JeffLane]] 01:33, 1 Jul 2005 (PDT)
 
::Excellent idea. This page is already getting out of control. --[[User:Geogriffith|Geogriffith]]
 
  
====Mis-Topics====
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Download: [https://docs.google.com/file/d/0B7hx9pAGPRakMGg2RmgtMEFHU0U/edit?usp=sharing]
:Counter Strike is listed at an offical mod AND a 3rd party mod for HL1.  Can someone remove CS from the offical mod list? --[[User:Mooga|Mooga]] 06:12, 1 Jul 2005 (PDT)
 
::But Counter-Strike really is both. It was originally a 3rd party mod, but was bought up by Valve when it became so damn popular. --[[User:Geogriffith|Geogriffith]]
 
:::Same with ALL of the HL1 mods!  The fact is that it is NOW an offical mod.  Valve works on CS, not an external team. - [[User:Mooga|Mooga]] 22:05, 2 Jul 2005 (PDT)
 
  
====Making a mod====
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Any questions, please send a e-mail to info@hyperserver.com.ar
The first line of [[Making a MOD]], 3.1.1 Finishing > Five Weeks Out > Centralize Ownership should be changed to ''<nowiki>You should designate a single member of your MOD team as the [[Shipping_Leader_In_Detail|Shipping Leader]] (SL).</nowiki>''.
 
  
====Categories====
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{{unsigned|Daezor2001}}
Most locked pages are not in a category. Please change this.
 
  
====The Wiki Search Function====
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== Minor changes to  some wiki pages ==
When searching for an entity (e.g., prop_static), the site search function defaults to the entity page and doesn't list hits from other pages. If the user wants more than entity info, s/he will miss hits on tutorials, links, etc. -[[User:BJ|BJ]] 10:30 23 Sep 2005 EDT
 
:Not if they click "Search" &mdash;'''[[User:Pon|Pon]]''' <sup>([[User talk:Pon|talk]])</sup> 03:25, 16 Oct 2005 (PDT)
 
  
==Items that need to be improved==
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I have build .net library that implements server query protocol,Rcon protocol,master server query protocol.it can listen to remote logs and u can subscribe to different logged events.
Lots of things will need to be improved. All of the Offical HL1 mods need more information. Only TFC (which I have been putting a lot of work into) has any information. This shouldn't be hard since many of you have been playing games like Counter Strike for many many many years. - [[User:Mooga|Mooga]] 22:16, 2 Jul 2005 (PDT)
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here is the link : http://querymaster.codeplex.com/
  
'''Is there a strategy for modeling information?'''
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while building it i noticed few things ,
:There are at least 4 model creation pages in 2 different categories with similar and redundant information:
 
::Categories:Technical - Source SDK File & Directories article contains a section Creating a Model for HL2 <-- I don't think it belongs there
 
::Categories:Modeling - Overview of Model Creation (which contains some detailed information)
 
::Categories:Modeling - Character Setup Overview (called a "step-by-step overview" which, to me, is a bit oxymoronic. I'm not sure what the page is for. If it's for overview, where should the details be placed?)
 
::Categories:Modeling - Replacing HL2DM Player models with XSI Mod Tool. An overview with details.
 
:I'd be happy to help organize the info into a more efficient arrangement. Is there a stategy or recommended outline for presenting categorical information? [[User:BJ|BJ]] 11:39 22 Sep 2005 EDT
 
  
==Features that need to be added==
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-while testing on multipacket compressed source responses,the decompressed size of response was 0 and was a short value but "Server Queries"(https://developer.valvesoftware.com/wiki/Server_queries) wiki page states that it should be long and is equal to size of packet after decompression.I could find only 1 public server that compresses the response.So I would need a confirmation.and if my findings are right then that page should be updated.
  
====Sandbox====
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-Cs 1.6 protocol 47 does not respond to query messages mentioned in the "Server Queries"(https://developer.valvesoftware.com/wiki/Server_queries) page.It responses only to half life protocol queries(noticed it while testing my library).the responses are same though.
:Add somekind of sandbox page? Also add some kind of help for actually using the wiki? http://meta.wikimedia.org/wiki/Help:Contents comes to mind. Also the special maintenence pages can be abused and can drive the server load through the roof. Also I would reserve all names like Gabe Newell before they get completly abused. &mdash; ^Ben
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I think this should be added to that page.
::This comment looks lonely. [[Sandbox]] has been added. It can be accessed by searching for 'sandbox.' [[User:BJ|BJ]]
 
  
====Rules====
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-There is no wiki page for Gold Source RCON protocol.I had to research/experiment to identify all the pieces of the protocol.I think even that should be added to wiki as it will save lot of trouble for those who are trying to implement it.
:Also, maybe make an official list of rules for the wiki.  "Terms of Use" doesn't really cut it in terms of readability.  A nice list of "do and do not" examples is a good idea. Also, not just Gabe Newell, but gaben! :) &mdash; [[User:BAILOPAN|BAILOPAN]] 17:08, 27 Jun 2005 (PDT)
 
  
::Im just waiting till the little kids get a hold of this, goatse and tubgirl ahoy! &mdash; [[User:^Ben|^Ben]]
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-Source RCON protocol page(https://developer.valvesoftware.com/wiki/Source_RCON_Protocol) states that maximum packet size is 4096.I have received packets bit larger than that (around 4130)
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(CS:Source server, cvarlist command).I would say maximum possible size should be kept to 4200.
  
====Navigation Change====
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-Addition to "HL Log Standard"(https://developer.valvesoftware.com/wiki/HL_Log_Standard) wiki Page :
:Could we get a link to the [[Special:Categories]] page off the main page or in the nav. Like once your on the site in the main page, it seems rather dificuilt to get to any information. - [[user:treb | treb]]
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server logs server shut down event. log message : Server shutdown
  
:: I second this. There's no "easy" access to the different categories - maybe a seperate sidebar that lists the major categories? (Level Design, Programming, Modelling, Materials, etc.) As of now, a visitor has to click through a bunch of links or use an ineffective search engine to find the information they want. --[[User:Campaignjunkie|- Campaignjunkie]] 11:20, 12 Jul 2005 (PDT)
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{{unsigned|G3EK}}
  
:There should be a tip section for individual sub-categories. So that we can add things we've learned along the process of creating content for source based games/mods. Every bump along the road we run across its likely 10 or 20 other people will run across it. Sub categories could be coding, mapping, modeling. Just an idea. - [[user:KillahSin | KillahSin]]
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== Brainbread 2 ==
  
==== Forum ====
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== Suggesting a new cooldown ==
:A genuine forum, dedicated to this wiki. The [[talk:main_page|main page discussion]] seems to be the informal chat board, but we'll need something better. Especially if we want to coordinate something, such as a drive to crosslink hundreds of pages. [[User:Geogriffith]]
 
  
:: How about implimenting the "Village Pump" idea that wikipedia uses? -[[User:Dan|Dan]]
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Hello there guys i joined this forum because i want to suggest things for CSGO. I want csgo's cooldown Rule to be like DotA2's Low Priority Its like Instead of hours you need to play games for the cooldown to end
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where can we suggest something like this guys? cause i think the 7 days rule is not good for gamers as they said on reddit Valve is taking this long for us to play but i thought of some new thing
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thats why i joined this forum So how are we gonna suggest that valve is gonna make the csgo to have games cooldown not hours days or etc Please help guys
  
::: Maybe we can ask a community to house a forum for us? - [[User:^Ben|^Ben]]
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== Skybox problem ==
  
:::: I'll look around.  While I do have some webspace, I can't host a full forums for everyone who plays anything HL!  I'll post here when I have something.  the onlth problem is that some people will be mods, others not.  Thats how forums work... - [[User:Mooga|Mooga]]
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Hey i have a problem with the skybox. If somebody could help me.
  
:::: Ah! How's This? [http://s12.invisionfree.com/Valve_Wiki_Forums/ Valve Wiki Forums] - [[User:Mooga|Mooga]]
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Link to a picture to see what problem i have: https://gyazo.com/d571c9fad3d47d4303a4f06a2c35013c
  
::::: I don't like it, sorry. It's not an official Valve forum with parallel user profiles to the wiki. -[[User:Dan|Dan]]
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== Twitch Logo  In Steam Name ==
:::::: We know it's not offical, it's just a basic way to chat and discuss things outside of the borders of the Wiki. - [[User:Mooga|Mooga]] 22:07, 2 Jul 2005 (PDT)
 
::::::: I guess the [http://www.chatbear.com/board.plm?b=390&v=flatold VERC forums] are the official forums --[[User:Deathz0rz|deathz0rz]]
 
:::::::: What's Official about that?  It's only truly official if valve runs it :P - [[User:Mooga|Mooga]] 20:04, 3 Jul 2005 (PDT)
 
  
==== Request Page ====
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I made the twitch logo into a private character to try and put before and after my steam name "BeatStr33t" but only boxes like this one "" appear.  I think that putting the twitch logo could be a hip new thing to show people you are a streamer, but not have to put the whole url for ex. "twitch.tv/beatstr33t" as my name.  I also see that twitch is trying to move to the social media side more so I believe that this would go along with that plan.
:How about a page to request tutorials on certain things? ( IE: "Request: Tutorial on using the vtf-maker tool" )
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: Because the Twitch logo is not a proper Windows/Mac emoji. --[[User:Apap04|Andrew]] ([[User talk:Apap04|talk]]) 19:03, 24 October 2016 (UTC)
--[[User:Megiddo|Megiddo]] 14:43, 30 Jun 2005 (PDT)
 
:: [http://s12.invisionfree.com/Valve_Wiki_Forums/ Valve Wiki Forums], You can use this - [[User:Mooga|Mooga]]
 
:::Or this: [[Valve_Developer_Community:Wiki_To_Do]] --[[User:Geogriffith|Geogriffith]]
 
  
====Underscores in article names====
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== How to edit default CS : GO maps in Hammer ? ==
:With all the entities flying around, it could get confusing. --[[User:Tom Edwards|Tom Edwards]] 09:44, 29 Jun 2005 (PDT)
 
::That's what [[:Template:wrongtitle|<nowiki>{{wrongtitle}}</nowiki>]] is for. --[[User:AndrewNeo|AndrewNeo]] 12:07, 6 Jul 2005 (PDT)
 
  
====Decompiler====
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Hey,
:A .bsp decompiler so we can see how stuff in official maps(like d2_coast_04)were done. - [[User:^Solokiller|^Solokiller]]
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I want to edit the popular Counter Strike : Global Offensiv map Dust 2 (de_dust2) but the problem is, I dont know how.
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I already tried to compile the .bsp file with a program but after I pressed compile nothing happend, that happend with 2 different compilers.
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So if you know a solution please help me. Here is my Steam Profile : http://steamcommunity.com/id/philgamerSteam/ 
  
::You mean [[Vmex]]? -[[user:Zevensoft|Zevensoft]]
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Thanks.
  
Nice...
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--[[User:Philgamer|Philgamer]] ([[User talk:Philgamer|talk]]) 01:47, 29 May 2016 (UTC)
  
==Can anyone visit my discussion area==
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== Counter Strike: Global Offensive Dedicated Server dosen't start ==
  
I need to see how different browsers handle massive images [[User:^Ben|^Ben]]
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Logs: [https://hastebin.com/gonokovama.scala Here]
:In Firefox, they loaded one at a time, the smaller ones first, followed a few seconds later by the larger. That is one BIG organization chart. --[[User:Geogriffith|Geogriffith]]
 
::For some reason whenever I try to load up the big image it will lag firefox badly[[User:^Ben|^Ben]]
 
  
== Custom Resources? ==
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== Info_Particle_System ==
  
I've already seen some mods featured in the Wiki, what else can we put up info about? Maps? Models? I know this is a hard issue, cause I'm sure you wanna keep a pretty decent formating around here. --[[User:Hipshot|Hipshot]] 19:46, 5 Jul 2005 (PDT)
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Hi! I'm using portal 2 authoring tools and I've been experiencing issues. Bad issues- The Info_particle_system I'm using has a control point (particlesystem: blob curve for more info) but unfortunately it ignores its control point and the system floats over to the map's origin. I am in need of help and anyone who knows how to fix this issue, I would appreciate it immensely if they could tell me how to fix this; thanks!
:Why not just host them offsite and make a pretty little article about them with links and screenshots? Of course, the reason they should be on the wiki is for development purposes. So, if you're not going to include a link to the source of the map or model then you probably shouldn't be putting it on the wiki. Just my two bits. [[User:CrazyMonkey|Crazy_Monkey]] 12:32, 7 Jul 2005 (PDT)
 
  
== source sound capabilities ==
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== 2 Questions: GMod static props not working / Is a submodel a thing? ==
  
I am currently in the process of creating a map.
+
So, first question: In my GMod, I have copied the content from all the source games I own (HL2, EP1, Ep2, L4D, L4d2, CS:S, CS:GO, Portal and Portal 2. I own a few others but haven't used them) and put them in my models/materials folder, for use in the Hammer Editor. I've been able to use the editor fine for a while until one time in a map my static props wouldn't appear when testing the map. I know for sure that it supports that kind of prop, It just wasn't appearing. is the content from the games listed above causing this, or is this some other error? The console simply says that there was an error loading the prop or something. (also, later on my map said it had something leaked in it and it wouldn't update to the latest version when i tested the map, I don't know what's going on there, not asking for an answer but if you want you can try to help me with it.)
The maps primmary purpose, is to mix music, like a DJ.
 
  
The map should repressent a club.
+
Second question: has nothing to do with Hammer but with valve model files. When I was browsing through addon props in my GMod (in game), I noticed a model that is a workbench from CS:S's map cs_militia, with a box of cords and some other models that i've seen before. in the little storage thing under the table is some crates that were yellow and blue with the biohazard symbol on them. These boxes appear on the HL2 props workspace01 through workspace04, along with the box of cords. they appear in other models, are they a kind of Sub model? or did they simply take that part of the model and put it in the one they made?
  
I am very satisfied with the lightning effects, source can produce.
+
that's all. Question 1 i really don't wanna do anything like downloading tools or editing code, something simple that doesn't involve a lot (removing the content i put in there is ok, if that is the only sollution. Question 2 is just something I noticed and am wondering if sub models are a thing, or not.
What about sound?
 
  
My thought is, to have many short sound clips that will be switched on/off independently by buttons.
+
[[User:Maximumtaco1783|Maximumtaco1783]] ([[User talk:Maximumtaco1783|talk]])maximumtaco1783: I also forgot to mention I can never get a 3D skybox to work, and this is long before I installed that content into GMOD. I always followed the instructions exactly, and my skybox just wouldn't appear (well it did once, just some brushes were absent). help for that and my initial 2 questions?
  
The farthest I have gotton so far is as follows:
+
== Is the editor tool broken right now? ==
  
2 Clips (both 10.00 seconds long) are played by an ambient_generic.
+
I can see only menu button that have only text when editing a page. The others are just blank, make editing very frustrating.
They run very synchronous as long as they have the same exact length.
+
By using "inspect elements", it's said that these buttons are linked to a file https://developer.valvesoftware.com/w/extensions/WikiEditor/modules/images/toolbar/button-sprite.svg?d6d13 , which is not avaliable right now (http code 403).
 +
Am I the only one that encountered this problem?
 +
[[User:UnluckyNinja|UnluckyNinja]] ([[User talk:UnluckyNinja|talk]]) 11:16, 22 January 2019 (UTC)
  
Is this the best approach there is? If yes, how many ambient_generic can I run at the same time?
+
== Source SDK game choose ==
What are the limitations in terms of sound with the source engine?
 
  
Is there a better approach, what about MP3?
+
hello i just installed source sdk to use the hammer editor but it only lets me choose the game Team fortress 2 how can i be able to select Garrys mod there ?
 
+
heres a picture https://i.imgur.com/RMNOgrr.png
Important is, that I don't want the sounds to be pre-mixed, as they will get boring and big in file size; but rather have many short beat clips etc.
 
 
 
Thx (th1alb@gmail.com)
 
----
 
:Your question about mapping may need better solved on a mapping maillist. I suspect. Anyway maybe this bit of info may help you: Carmack null.wav file whas a loop file. The idea whas to use a loop file to mute a loop one. Also a good idea can be to test your sounds underwater because the fun factor,  theres DSP effects underwater? I forgot.--Tei
 
 
 
== Translations ==
 
 
 
Added [[:Category:German|German Translation section]] and a first tutorial: Translated version of [[My First Mod]]: [[Meine erste Mod:de]]
 
 
 
== Uh oh!! ==
 
 
 
'''Let Source™ do the heavy lifting so that your team can focus on on building great games''' &mdash;[[User:Ts2do|Ts2do]] 13:34, 17 Sep 2005 (PDT)
 
: ?--[[User:Pon|Pon]] 02:14, 18 Sep 2005 (PDT)
 
:: Err, it has "on" printed twice in a row, I think? --[[User:Campaignjunkie|Campaignjunkie]] 03:06, 18 Sep 2005 (PDT)
 
:::Oh, I see. I was tired --[[User:Pon|Pon]] 07:45, 23 Sep 2005 (PDT)
 
 
 
== Translation Templates ==
 
I made templates like [[:Template:otherlang:en:jp]] but now that we have German and even Spanish, we might want to come up with a better way of presenting on the English page that there's another language.. do you guys think putting a link to all the languages in the template might work, or find a way to not have a link show if the page doesn't exist, or even convince the Valve guys to implement it Wikipedia style in the sidebar? --[[User:AndrewNeo|AndrewNeo]] 07:37, 19 Sep 2005 (PDT)
 
 
 
:I have a sample template [[Template:Otherlangs:en|here]]. Examples [[User:Maven/sandbox|here]]. For one language: <code><nowiki>{{otherlangs:en|[[Yo:es|Spanish]]}}</nowiki></code>. For a second language: <code><nowiki>{{otherlangs:en|[[Yo:es|Spanish]], [[Ya:ru|Russian]]}}</nowiki></code>. (Both those examples would go on a hypothetical article about the English pronoun "I". That's the only word I know in all three languages.) The syntax is ugly, but I think it would look decent at the bottom of a page. Opinions? &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 10:24, 19 Sep 2005 (PDT)
 
:* I see. That would most likely work. I would suggest keeping the design discreet like my template, but I definately would agree on your method of linking inside the template text to allow multiple languages. Mine were made with <nowiki>{{{PAGETITLE}}}</nowiki> in use but this would be more consistant. --[[User:AndrewNeo|AndrewNeo]] 10:58, 19 Sep 2005 (PDT)
 
 
 
::Do please edit the template as you see fit. It's just a starting point. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 11:04, 19 Sep 2005 (PDT)
 
 
 
::*Okay, I have an idea how to get it to work, I'll start on it in a bit. Most likely I'll use something like <nowiki>{{otherlang:en|{{otherlang:en:jp}} {{otherlang:en:es}}}}</nowiki> if that works to say in English it's in Japanese and Spanish, then <nowiki>{{otherlang:es|{{otherlang:es:en}}}}</nowiki> could say in Spanish it's in English and Japanese. This way we can keep the language title along with it. (Ex. 日本語 or Español) without having to type it out every time. --[[User:AndrewNeo|AndrewNeo]] 11:09, 19 Sep 2005 (PDT)
 
 
 
=== New page for this ===
 
I've created an [[Valve Developer Community:Alternative Languages|Alternative Languages]] guide on how to use and create new templates for this system. Hopefully it works out. --[[User:AndrewNeo|AndrewNeo]] 12:58, 19 Sep 2005 (PDT)
 
 
 
== Asking questions ==
 
I see various places or articles popping up with questions for certain things on the SDK or whatnot.. does anyone think we should add something like the [[Wikipedia:Wikipedia:Help desk|Wikipedia Help Desk]]? On the same page we'd probably want to link to the forums, as well, since it might be a better place to get your questions answered. On the same note, the front page does say it's a place to ask questions, but we don't really have a specific place to do so. Just a thought. --[[User:AndrewNeo|AndrewNeo]] 10:42, 21 Sep 2005 (PDT)
 
:Something like that would be beneficial. --[[User:Mark WiseCarver|wisemx]] 11:43, 21 Sep 2005 (PDT)
 
::[[Help Desk|Here we go.]] --[[User:Charron|Charron]] 12:14, 21 Sep 2005 (PDT)
 
 
 
How bout making the arrow images not link to the images pages too? http://developer.valvesoftware.com/w/images/4/41/DoublearrowBrown.gif &mdash;[[User:Ts2do|Ts2do]] 17:36, 22 Sep 2005 (PDT)
 
 
 
the arrows still need to be made not clickable&mdash;'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|talk]])</sup> 14:01, 8 Oct 2005 (PDT)
 
 
 
Red capsule should have background-color: #FF2800; to match image colors..&mdash;'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|talk]])</sup> 20:11, 8 Oct 2005 (PDT)
 
 
 
== Main Page Translations ==
 
 
 
Request to add the following to the '''Main Page'''
 
<nowiki>{{otherlang:en}} {{otherlang:en:sv|Main Page:sv}}</nowiki>
 
--[[User:Kodak|Kodak]]
 
:*Here's an idea...make a [[:Template:MainPageTranslations]] to be put at the bottom...once in a while it might be spammed...but that would be fixed quickly&mdash;'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|talk]])</sup> 16:54, 13 Oct 2005 (PDT)
 
::*Good idea, but there is the problem as you said; it will get abused, so the best way would be if someone with access could do it. After all, its the first thing you see when you enter the Wiki. --[[User:Kodak|Kodak]] 13:22, 14 Oct 2005 (PDT)
 
:::*Either way works more or less the same way; I didn't think about it at the time, but either template could be edited to, as you said, be "spammed". --[[User:Kodak|Kodak]] 08:25, 16 Oct 2005 (PDT)
 
:::**Anything can be edited to be spammed, other than locked pages, obviously. So we'll just revert it if something happens. It's just a larger deterrent if the main page is locked. --[[User:AndrewNeo|AndrewNeo]] 10:37, 16 Oct 2005 (PDT)
 
 
 
==Feedback==
 
Very intresting wiki site!... Thanx! --[[User:HarryRens|HarryRens]] 11:40, 15 Oct 2005 (PDT)
 
 
 
== IMPORTANT: Spammers ==
 
It's about time the admins got on top of things and started banning verified [[:Category:Spammers|spammers]].. the current league of [[:Category:Spammers|spammers]] is probably the same person and they need to be banned. --[[User:AndrewNeo|AndrewNeo]] 05:24, 17 Oct 2005 (PDT)
 
 
 
== SQL Errors when searching or updating ==
 
 
 
Just an FYI, I'm getting a number of SQL errors using both IE and Firefox:
 
 
 
A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:
 
(SQL query hidden)
 
from within function "". MySQL returned error "1016: Can't open file: 'mw_searchindex.MYI'. (errno: 145) (localhost)".
 
 
 
Anyone else having these issues?
 
:I am&mdash;'''[[User:Pon|Pon]]''' <sup>([[User talk:Pon|talk]])</sup> 19:03, 17 Oct 2005 (PDT)
 
 
 
:Yup. However, edits still commit, and I can Google the VDC, so I'm just living with it. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 20:34, 17 Oct 2005 (PDT)
 
 
 
:Yeah, I am as well. I've only experienced it when submitting changes though. --[[User:Kodak|Kodak]] 11:41, 18 Oct 2005 (PDT)
 
 
 
:Seems to be fixed now, both for edits and searches. Hurrah. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 17:57, 18 Oct 2005 (PDT)
 
::Not fixed for me / has returned. --[[user:TomEdwards|TomEdwards]] 15:37, 28 Oct 2005 (PDT)
 
Yeah, it's unfixed again. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 16:54, 28 Oct 2005 (PDT)
 
 
 
== IRC ==
 
 
 
I'd like to propose the usage of an IRC channel to concert our efforts on the wiki. Any thoughts? Any haunts you other folks regularly hang out on? I'm on gamesurge as of now. --[[User:Spektre1|Spektre1]] 14:36, 28 Oct 2005 (PDT)
 
 
 
:Don't take this as hostility, but can't we just do any coordination on Talk pages? &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 16:57, 28 Oct 2005 (PDT)
 
 
 
:: Well, I guess I just like the idea of having a form of realtime communication open. for those who prefer that method. All decision making should stay to the talk pages. I just thought it would be a nice option to have available. --[[User:Spektre1|Spektre1]] 17:15, 28 Oct 2005 (PDT)
 
 
 
*Well, ChatBear (where the VERC forums were hosted) used to have IRC, but apparently it's gone. Technically we could have an unofficial channel, but it'd be up to Valve to find a place for an 'official' one. In any case, I agree with Maven.. IRC isn't really nessicary. --[[User:AndrewNeo|AndrewNeo]] 17:01, 28 Oct 2005 (PDT)
 
 
 
: And IRCBear (the chatbear IRC server) is supposed to go down on Oct. 31st. I'm a former regular of #valveerc on there. We talked to autolycus (who ran the VERC) and he has no intention of continuing an "official" IRC channel. They view it as a failed experiment in support. Again, I reiterate, I find it a useful method of communication. For those who also might find it useful, I figure we should have an agreed upon channel. I'd suggest #valvewiki on gamesurge, or the same on freenode. --[[User:Spektre1|Spektre1]] 17:15, 28 Oct 2005 (PDT)
 
 
 
::No, no, I don't oppose the idea; that was a genuine question. Real-time communications are a fine idea. I am concerned, though, that if important discussions occur at another place (ie, IRC) then many/most people will be left out. Which is why I asked for an opinion on how IRC would be useful&mdash;to decide whether the benefit(s) outweighs the cost. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 17:40, 28 Oct 2005 (PDT)
 
 
 
:::Well, I see it as an option for community building, and frankly as an area to mess around a bit, because this is a bit sterile for my taste at times. It'd also be a way to get a hold of someone immediately, and say "Hey, check out this page, what do you think of this?" Critical decisions should still be held as discussions on the talk pages, so everyone gets a chance to add to the discussion. --[[User:Spektre1|Spektre1]] 23:46, 28 Oct 2005 (PDT)
 
 
 
== Portal flow ==
 
 
 
hello im just wondering why when im starting a map up to test it why the portal flow takes so long for me it was taking about 15-20 min i mean come on. can any give me some advice on how to speed this up :D
 
 
 
cheers&mdash;[[User:Bravo228]]
 
 
 
:Sure. See [[Controlling Geometry Visibility and Compile Times]], [[Optimizing and Checking Your Map]], and [[Optimization]]. If that's not enough, we've got more articles, or ask a specific question at the [[Help Desk]]. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 18:35, 9 Nov 2005 (PST)
 
 
 
== Main page news ==
 
 
 
'''Commentary System Documentation'''<br>
 
Wed November 9th, 2005<br>
 
Valve's [[User:Robin Walker|Robin Walker]] got the article started on how to author content for the [[Commentary_System|Commentary System]] that was first demonstrated in [[Half-Life_2:_Lost_Coast|Lost Coast]].
 
 
 
That is so not true! I [http://developer.valvesoftware.com/w/index.php?title=Commentary_configuration_file&oldid=14320 started] it :P He just moved it and made it a lot better. -.- &nbsp;--[[User:AndrewNeo|AndrewNeo]] 12:43, 9 Nov 2005 (PST)
 
 
 
: Corrected [[User:Erik Johnson|Erik Johnson]] 13:30, 9 Nov 2005 (PST)
 
 
 
NOW LOOK WHAT YOU DID ANDREWNEO, YOU GOT YOUR NAME ON THE MAIN PAGE! lol omg -_- &mdash;'''[[User:Ts2do|ts2do]]'''&nbsp;<sup>([[User talk:Ts2do|Talk]]&nbsp;|&nbsp;[mailto:tsdodo@gmail.com <font face="Webdings, Sans Serif" style="font-size:22px;">›</font>])</sup> 16:00, 9 Nov 2005 (PST)
 
* It's not my fault! >.< ~.~ x.x &nbsp;--[[User:AndrewNeo|AndrewNeo]] 18:27, 9 Nov 2005 (PST)
 
 
 
== source sdk problem ==
 
 
 
I have already built a map with everything t spawn ct spawn skybox walls floor everything!!! but still when i go in "run map" it says " the command failed. windows reported error: the system cannot find the specified." do you want to continue? what do i have to do? [[User:Oli640|Oli640]]
 
 
 
:Sorry, I don't understand you. ''What'''s the error? &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 13:01, 10 Nov 2005 (PST)
 
 
 
== News discussion page? ==
 
 
 
I expect not being the only one wanting to discuss a few news posts on the main page, and I don't think we have a standardised page for that yet.
 
 
 
I'd appreciate if the source code part of the new SDK could be made available for the Linux Steam client, too. I'm currently funneling my efforts into making the HL2 code compile happily with GCC 4 without <code>-fpermissive</code> and with <code>-Wall -Werror</code>, and I find it a bit painful having to reboot to Windows, let Steam update, run the wizard to extract the code, reboot and transfer the stuff onto my Linux partition. I don't mind this being "restricted content" to e.g. only HL2 buyers; I have a registered copy of HL2 and the readiness to supply my username and password to the <code>steam</code> binary.
 
 
 
I might send an e-mail to [hlcoders] quite soon, asking for this explicitly... just wanted to know if any DevCommunity members have already tried and were denied the wish, or if anybody else thinks this would be a good idea. Thanks a lot. <nowiki>~~</nowiki>[[User:RavuAlHemio|Ravu]] 08:09, 14 Nov 2005 (PST)
 

Latest revision as of 21:22, 10 November 2019



Archives

Welcome to the discussion page for the Main Page! To start a new section, click on the Add topic tab above. To respond in an existing section, click on the edit link to the right of the section title. Please don't forget to sign your comments, using either three tildes (~~~) for your name, or four tildes (~~~~) for your name and a timestamp.

Available translations for this page

Otherlang2 if necessary: Main_Page:frMattshu 01:32, 22 August 2011 (PDT)

Main_Page:ru actually exist too. --Assassin killer 02:57, 29 August 2011 (PDT)
Please, update page. --Mehiller 06:49, 31 December 2011 (PST)
As of 3/3/12, the Georgian translation is available for the Main Page. —Mattshu 11:33, 3 March 2012 (PST)
Main_Page:nl Freshly created Xylios 20:29, 17 July 2012 (PDT)
Main_Page:pt-brMattshu 22:46, 27 December 2012 (PST)
Main_Page:ko Freshly created Moriarty Park 15:37, 06 Febuary 2014 - Add flag to main page please.
Main_Page:zh-tw has been created by SLMT. Please add a flag for it.

News

"The Source SDK is has been updated" Latest news block. Should be fixed...Unsigned comment added by Jeremyw (talkcontribs). Please use four tildes (~~~~) to sign your username.

What do you mean?—Mattshu 18:42, 14 April 2012 (PDT)

Spanish translation is available now :)

Here :)

Also, I've seen that exists a translation in another language that I don't know (https://developer.valvesoftware.com/wiki/Main_Page:ka)

Regards --Ryo 15:03, 1 May 2012 (PDT)

German Translation available

The German Translation for this Valve Wiki is now available, but not yet 100 % completed. Main Page in German

SamBrishes --SamBrishes 11:34, 29 Sep 2012 (PDT)

Translate extension

Hello, I see that this is a multilingual wiki. Have you considered using the Translate extension, which allows to easily make your MediaWiki multilingual? It makes you save enormous amounts of time which otherwise is wasted on templates wizardry, manual synchronisation of pages and so on, scarying off most translators; and offers many other aid to efficient translation. Now it's also available in handy tarball bundles. The page explains how to get help and more information, and there is extensive documentation; asking on #mediawiki-i18n @ freenode is probably your best chance for immediate assistance if needed. Thanks, Nemo 15:58, 13 January 2013 (PST)

I see the chinese translation but can not find this page

https://developer.valvesoftware.com/wiki/Main_Page:zh-cn So,please add it!

The otherlang templates on the other (non-English) pages have not been updated to include this page. Also, the links on the page should be updated to point to any chinese versions of pages that exist instead of the English ones (notably SDK_Docs:zh-cn. The translated title also needs to be added to the otherlang template. --JeffLane 16:34, 23 January 2013 (PST)

Misspelled News Content

In the most recent news update, it says "The Source SDK is has been updated" when it should say The Source SDK has been updated --V360 09:41, 19 May 2013 (PDT)

New location of the SDK tools

A news post should be made, explaining that the tools included with the Source SDK can no longer be used, and that tools are included with single games now. --Lonaowna 10:10, 19 May 2013 (PDT)

Fixed with 2013 SDK release, thanks! --Lonaowna 23:53, 26 June 2013 (PDT)

Steamcmd install - Batch file

This is my first contribution, it's not big, but I think that it could be helpful to someone :)

Into this file, you can populate (with your personal edit: notepad ++ or another)

1) Path where your steamcmd is installed (only for one time) 2) Path where you want to instal or update your games.

This batch file covers only Counter Strike Series.

Counter Strike: 1.6; Source; Condition Zero and GO.

[1]

I hope this tool helps you to install more easily your servers :)


Download: [2]

Any questions, please send a e-mail to info@hyperserver.com.ar

Unsigned comment added by Daezor2001 (talkcontribs). Please use four tildes (~~~~) to sign your username.

Minor changes to some wiki pages

I have build .net library that implements server query protocol,Rcon protocol,master server query protocol.it can listen to remote logs and u can subscribe to different logged events. here is the link : http://querymaster.codeplex.com/

while building it i noticed few things ,

-while testing on multipacket compressed source responses,the decompressed size of response was 0 and was a short value but "Server Queries"(https://developer.valvesoftware.com/wiki/Server_queries) wiki page states that it should be long and is equal to size of packet after decompression.I could find only 1 public server that compresses the response.So I would need a confirmation.and if my findings are right then that page should be updated.

-Cs 1.6 protocol 47 does not respond to query messages mentioned in the "Server Queries"(https://developer.valvesoftware.com/wiki/Server_queries) page.It responses only to half life protocol queries(noticed it while testing my library).the responses are same though. I think this should be added to that page.

-There is no wiki page for Gold Source RCON protocol.I had to research/experiment to identify all the pieces of the protocol.I think even that should be added to wiki as it will save lot of trouble for those who are trying to implement it.

-Source RCON protocol page(https://developer.valvesoftware.com/wiki/Source_RCON_Protocol) states that maximum packet size is 4096.I have received packets bit larger than that (around 4130) (CS:Source server, cvarlist command).I would say maximum possible size should be kept to 4200.

-Addition to "HL Log Standard"(https://developer.valvesoftware.com/wiki/HL_Log_Standard) wiki Page : server logs server shut down event. log message : Server shutdown

Unsigned comment added by G3EK (talkcontribs). Please use four tildes (~~~~) to sign your username.

Brainbread 2

Suggesting a new cooldown

Hello there guys i joined this forum because i want to suggest things for CSGO. I want csgo's cooldown Rule to be like DotA2's Low Priority Its like Instead of hours you need to play games for the cooldown to end where can we suggest something like this guys? cause i think the 7 days rule is not good for gamers as they said on reddit Valve is taking this long for us to play but i thought of some new thing thats why i joined this forum So how are we gonna suggest that valve is gonna make the csgo to have games cooldown not hours days or etc Please help guys

Skybox problem

Hey i have a problem with the skybox. If somebody could help me.

Link to a picture to see what problem i have: https://gyazo.com/d571c9fad3d47d4303a4f06a2c35013c

Twitch Logo  In Steam Name

I made the twitch logo into a private character to try and put before and after my steam name "BeatStr33t" but only boxes like this one "" appear. I think that putting the twitch logo could be a hip new thing to show people you are a streamer, but not have to put the whole url for ex. "twitch.tv/beatstr33t" as my name. I also see that twitch is trying to move to the social media side more so I believe that this would go along with that plan.

Because the Twitch logo is not a proper Windows/Mac emoji. --Andrew (talk) 19:03, 24 October 2016 (UTC)

How to edit default CS : GO maps in Hammer ?

Hey, I want to edit the popular Counter Strike : Global Offensiv map Dust 2 (de_dust2) but the problem is, I dont know how. I already tried to compile the .bsp file with a program but after I pressed compile nothing happend, that happend with 2 different compilers. So if you know a solution please help me. Here is my Steam Profile : http://steamcommunity.com/id/philgamerSteam/

Thanks.

--Philgamer (talk) 01:47, 29 May 2016 (UTC)

Counter Strike: Global Offensive Dedicated Server dosen't start

Logs: Here

Info_Particle_System

Hi! I'm using portal 2 authoring tools and I've been experiencing issues. Bad issues- The Info_particle_system I'm using has a control point (particlesystem: blob curve for more info) but unfortunately it ignores its control point and the system floats over to the map's origin. I am in need of help and anyone who knows how to fix this issue, I would appreciate it immensely if they could tell me how to fix this; thanks!

2 Questions: GMod static props not working / Is a submodel a thing?

So, first question: In my GMod, I have copied the content from all the source games I own (HL2, EP1, Ep2, L4D, L4d2, CS:S, CS:GO, Portal and Portal 2. I own a few others but haven't used them) and put them in my models/materials folder, for use in the Hammer Editor. I've been able to use the editor fine for a while until one time in a map my static props wouldn't appear when testing the map. I know for sure that it supports that kind of prop, It just wasn't appearing. is the content from the games listed above causing this, or is this some other error? The console simply says that there was an error loading the prop or something. (also, later on my map said it had something leaked in it and it wouldn't update to the latest version when i tested the map, I don't know what's going on there, not asking for an answer but if you want you can try to help me with it.)

Second question: has nothing to do with Hammer but with valve model files. When I was browsing through addon props in my GMod (in game), I noticed a model that is a workbench from CS:S's map cs_militia, with a box of cords and some other models that i've seen before. in the little storage thing under the table is some crates that were yellow and blue with the biohazard symbol on them. These boxes appear on the HL2 props workspace01 through workspace04, along with the box of cords. they appear in other models, are they a kind of Sub model? or did they simply take that part of the model and put it in the one they made?

that's all. Question 1 i really don't wanna do anything like downloading tools or editing code, something simple that doesn't involve a lot (removing the content i put in there is ok, if that is the only sollution. Question 2 is just something I noticed and am wondering if sub models are a thing, or not.

Maximumtaco1783 (talk)maximumtaco1783: I also forgot to mention I can never get a 3D skybox to work, and this is long before I installed that content into GMOD. I always followed the instructions exactly, and my skybox just wouldn't appear (well it did once, just some brushes were absent). help for that and my initial 2 questions?

Is the editor tool broken right now?

I can see only menu button that have only text when editing a page. The others are just blank, make editing very frustrating. By using "inspect elements", it's said that these buttons are linked to a file https://developer.valvesoftware.com/w/extensions/WikiEditor/modules/images/toolbar/button-sprite.svg?d6d13 , which is not avaliable right now (http code 403). Am I the only one that encountered this problem? UnluckyNinja (talk) 11:16, 22 January 2019 (UTC)

Source SDK game choose

hello i just installed source sdk to use the hammer editor but it only lets me choose the game Team fortress 2 how can i be able to select Garrys mod there ? heres a picture RMNOgrr.png