Difference between revisions of "Talk:Main Page"

From Valve Developer Community
Jump to: navigation, search
(Launching games at Steam?)
(how do i get clientID for steam OAuth 2.0: new section)
 
(160 intermediate revisions by 77 users not shown)
Line 6: Line 6:
 
<!-- ====  This page is not for support!  ==== -->
 
<!-- ====  This page is not for support!  ==== -->
  
{{correctpagequery-top|This page is for discussing the [[Valve Developer Community:About|Valve Developer Community]]'s [[Main Page]]. For discussion on VDC in general, see the talk page at [[Valve Developer Community Talk:About|About]]. For questions about developing, please visit the [[Help Desk]]! '''This page is not for support questions!''' }}
+
{{correctpagequery-top|This page is for discussing the [[Valve Developer Community:About|Valve Developer Community]]'s [[Main Page]]. For discussion on VDC in general, see the talk page at [[Valve Developer Community Talk:About|About]]. For questions about developing, please visit the [[New Help Desk]]! <br><big><center>'''This page is not for support questions!'''</center></big> }}
  
<div style="float:right; margin-top: 20px; width: 250px; background:#F0F0F0; border: none; padding: 0.5em">
+
<div style="float:right; margin-top: 20px; width: 250px; border: none; padding: 0.5em">
 
==Archives==
 
==Archives==
  
Line 14: Line 14:
 
* [http://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&oldid=32346|13:46, 10 Apr 2006 (PDT)]
 
* [http://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&oldid=32346|13:46, 10 Apr 2006 (PDT)]
 
* [http://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&oldid=113697|22:23, 15 February 2009 (PDT)]
 
* [http://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&oldid=113697|22:23, 15 February 2009 (PDT)]
 +
* [http://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&oldid=150005 11:08, 11 May 2011]
 
</div>
 
</div>
  
 
<div style="float:left; width:60%; margin:25px; margin-left:0px;">
 
<div style="float:left; width:60%; margin:25px; margin-left:0px;">
Welcome to the discussion page for the [[Main Page]]! To start a new section, click on the <code>+</code> tab above. To respond in an existing section, click on the <code>edit</code> link to the right of the section title. Please don't forget to sign your comments, using either three tildes (<nowiki>~~~</nowiki>) for your name, or four tildes (<nowiki>~~~~</nowiki>) for your name and a timestamp.
+
Welcome to the discussion page for the [[Main Page]]! To start a new section, click on the [https://developer.valvesoftware.com/w/index.php?title=Talk:Main_Page&action=edit&section=new Add topic] tab above. To respond in an existing section, click on the <code>edit</code> link to the right of the section title. Please don't forget to sign your comments, using either three tildes (<nowiki>~~~</nowiki>) for your name, or four tildes (<nowiki>~~~~</nowiki>) for your name and a timestamp.
</div>
+
</div>{{clr}}
 +
 
 +
== Available translations for this page ==
 +
 
 +
Otherlang2 if necessary: [[Main_Page:fr]] &mdash;[[User:Mattshu|Mattshu]] 01:32, 22 August 2011 (PDT)
 +
:'''''[[Main_Page:ru]] actually exist too.''''' --[[User:Assassin killer|Assassin killer]] 02:57, 29 August 2011 (PDT)
 +
::Please, update page. --[[User:Mehiller|Mehiller]] 06:49, 31 December 2011 (PST)
 +
:As of 3/3/12, the Georgian translation [[Main_Page:ka|is available for the Main Page]]. &mdash;[[User:Mattshu|Mattshu]] 11:33, 3 March 2012 (PST)
 +
:[[Main_Page:nl]] Freshly created [[User:Xylios|Xylios]] 20:29, 17 July 2012 (PDT)
 +
:[[Main_Page:pt-br]] &mdash;[[User:Mattshu|Mattshu]] 22:46, 27 December 2012 (PST)
 +
:[[Main_Page:ko]] Freshly created [[User:Mochan77|Moriarty Park]] 15:37, 06 Febuary 2014 - Add flag to main page please.
 +
:[[Main_Page:zh-tw]] has been created by [[User:smallmountain|SLMT]]. Please add a flag for it.
 +
 
 +
== News ==
 +
"The Source SDK is has been updated"
 +
Latest news block. Should be fixed...{{unsigned|Jeremyw}}
 +
:What do you mean?&mdash;[[User:Mattshu|Mattshu]] 18:42, 14 April 2012 (PDT)
 +
 
 +
== Spanish translation is available now :) ==
 +
 
 +
[[Main Page:es|Here]] :)
 +
 
 +
Also, I've seen that exists a translation in another language that I don't know (https://developer.valvesoftware.com/wiki/Main_Page:ka)
 +
 
 +
Regards --[[User:Ryo|Ryo]] 15:03, 1 May 2012 (PDT)
 +
 
 +
== German Translation available ==
 +
 
 +
The German Translation for this Valve Wiki is now available, but not yet 100 % completed.
 +
[[Main Page:de|Main Page in German]]
 +
 
 +
SamBrishes --[[User:SamBrishes|SamBrishes]] 11:34, 29 Sep 2012 (PDT)
 +
 
 +
== Translate extension ==
 +
 
 +
Hello, I see that this is a multilingual wiki.
 +
Have you considered using the [[MetaWikipedia:mw:Extension:Translate|Translate extension]], which allows to easily make your MediaWiki multilingual? It makes you save enormous amounts of time which otherwise is wasted on templates wizardry, manual synchronisation of pages and so on, scarying off most translators; and offers many other aid to efficient translation.
 +
Now it's also available in handy [[MetaWikipedia:mw:MediaWiki Language Extension Bundle|tarball bundles]].
 +
The page explains how to get help and more information, and there is extensive documentation; asking on #mediawiki-i18n @ freenode is probably your best chance for immediate assistance if needed.
 +
Thanks, [[MetaWikipedia:User:Nemo_bis|Nemo]] 15:58, 13 January 2013 (PST)
 +
 
 +
== I see the chinese translation but can not find this page ==
 +
 
 +
https://developer.valvesoftware.com/wiki/Main_Page:zh-cn
 +
So,please add it!
 +
: The otherlang templates on the other (non-English) pages have not been updated to include this page. Also, the links on the page should be updated to point to any chinese versions of pages that exist instead of the English ones (notably [[SDK_Docs:zh-cn]]. The translated title also needs to be added to the otherlang template. --[[User:JeffLane|JeffLane]] 16:34, 23 January 2013 (PST)
 +
 
 +
== Misspelled News Content ==
 +
 
 +
In the most recent news update, it says '''"The Source SDK is has been updated"''' when it should say '''The Source SDK has been updated''' --[[User:V360|V360]] 09:41, 19 May 2013 (PDT)
 +
 
 +
== New location of the SDK tools ==
 +
 
 +
A news post should be made, explaining that the tools included with the Source SDK can no longer be used, and that tools are included with single games now. --[[User:Lonaowna|Lonaowna]] 10:10, 19 May 2013 (PDT)
 +
 
 +
:Fixed with 2013 SDK release, thanks! --[[User:Lonaowna|Lonaowna]] 23:53, 26 June 2013 (PDT)
 +
 
 +
== Steamcmd install - Batch file ==
 +
 
 +
This is my first contribution, it's not big, but I think that it could be helpful to someone :)
 +
 
 +
Into this file, you can populate (with your personal edit: notepad ++ or another)
 +
 
 +
1) Path where your steamcmd is installed (only for one time)
 +
2) Path where you want to instal or update your games.
 +
 
 +
'''This batch file covers only Counter Strike Series.'''
 +
 
 +
Counter Strike: 1.6; Source; Condition Zero and GO.
 +
 
 +
[https://docs.google.com/file/d/0B7hx9pAGPRakWnZLVzVJR2phTnM/edit]
 +
 
 +
I hope this tool helps you to install more easily your servers :)
 +
 
 +
 
 +
Download: [https://docs.google.com/file/d/0B7hx9pAGPRakMGg2RmgtMEFHU0U/edit?usp=sharing]
 +
 
 +
Any questions, please send a e-mail to [email protected]
 +
 
 +
{{unsigned|Daezor2001}}
 +
 
 +
== Minor changes to  some wiki pages ==
 +
 
 +
I have build .net library that implements server query protocol,Rcon protocol,master server query protocol.it can listen to remote logs and u can subscribe to different logged events.
 +
here is the link : http://querymaster.codeplex.com/
 +
 
 +
while building it i noticed few things ,
 +
 
 +
-while testing on multipacket compressed source responses,the decompressed size of response was 0 and was a short value but "Server Queries"(https://developer.valvesoftware.com/wiki/Server_queries) wiki page states that it should be long and is equal to size of packet after decompression.I could find only 1 public server that compresses the response.So I would need a confirmation.and if my findings are right then that page should be updated.
 +
 
 +
-Cs 1.6 protocol 47 does not respond to query messages mentioned in the "Server Queries"(https://developer.valvesoftware.com/wiki/Server_queries) page.It responses only to half life protocol queries(noticed it while testing my library).the responses are same though.
 +
I think this should be added to that page.
 +
 
 +
-There is no wiki page for Gold Source RCON protocol.I had to research/experiment to identify all the pieces of the protocol.I think even that should be added to wiki as it will save lot of trouble for those who are trying to implement it.
 +
 
 +
-Source RCON protocol page(https://developer.valvesoftware.com/wiki/Source_RCON_Protocol) states that maximum packet size is 4096.I have received packets bit larger than that (around 4130)
 +
(CS:Source server, cvarlist command).I would say maximum possible size should be kept to 4200.
 +
 
 +
-Addition to "HL Log Standard"(https://developer.valvesoftware.com/wiki/HL_Log_Standard) wiki Page :
 +
server logs server shut down event. log message : Server shutdown
 +
 
 +
{{unsigned|G3EK}}
 +
 
 +
== Brainbread 2 ==
 +
hello
 +
 
 +
== Suggesting a new cooldown ==
 +
 
 +
Hello there guys i joined this forum because i want to suggest things for CSGO. I want csgo's cooldown Rule to be like DotA2's Low Priority Its like Instead of hours you need to play games for the cooldown to end
 +
where can we suggest something like this guys? cause i think the 7 days rule is not good for gamers as they said on reddit Valve is taking this long for us to play but i thought of some new thing
 +
thats why i joined this forum So how are we gonna suggest that valve is gonna make the csgo to have games cooldown not hours days or etc Please help guys
 +
 
 +
== Skybox problem ==
 +
 
 +
Hey i have a problem with the skybox. If somebody could help me.
 +
 
 +
Link to a picture to see what problem i have: https://gyazo.com/d571c9fad3d47d4303a4f06a2c35013c
 +
 
 +
== Twitch Logo  In Steam Name ==
 +
 
 +
I made the twitch logo into a private character to try and put before and after my steam name "BeatStr33t" but only boxes like this one "" appear.  I think that putting the twitch logo could be a hip new thing to show people you are a streamer, but not have to put the whole url for ex. "twitch.tv/beatstr33t" as my name.  I also see that twitch is trying to move to the social media side more so I believe that this would go along with that plan.
 +
: Because the Twitch logo is not a proper Windows/Mac emoji. --[[User:Apap04|Andrew]] ([[User talk:Apap04|talk]]) 19:03, 24 October 2016 (UTC)
 +
 
 +
== How to edit default CS : GO maps in Hammer ? ==
  
{{clr}}
+
Hey,
 +
I want to edit the popular Counter Strike : Global Offensiv map Dust 2 (de_dust2) but the problem is, I dont know how.
 +
I already tried to compile the .bsp file with a program but after I pressed compile nothing happend, that happend with 2 different compilers.
 +
So if you know a solution please help me. Here is my Steam Profile : http://steamcommunity.com/id/philgamerSteam/ 
  
== I'm looking for a list of available banner templates on this wiki ==
+
Thanks.
  
I've found an entity description which is completly broken, false with a lot of keyvalues and flags missing, I need to add a banner to it. Is there a list of banners available somewhere?--<span style=" font-variant: small-caps;">[[User:Hurricaaane|Hurricaaane]] ([[User_talk:Hurricaaane|Talk]])</span> 08:53, 24 Feb 2008 (PST)
+
--[[User:Philgamer|Philgamer]] ([[User talk:Philgamer|talk]]) 01:47, 29 May 2016 (UTC)
:When you say ''banner'', do you mean ''template'' (such as: {{[[:Template:KV_Targetname|''kv_targetname'']]}} ?) If so then I believe that, at the moment, the only list with keyvalues/inputs/outputs templates is [[Help:Editing#Entity-specific_templates|the one on the Help:Editing page]]. I think there is no comprehensive list of template messages currently available on the wiki. --[[User:Etset|Etset]] 14:15, 24 Feb 2008 (PST)
 
::Actually it's banners I'm looking for, not formatting templates. Like This article is a stub, or this page needs to be cleaned up, etc.--<span style=" font-variant: small-caps;">[[User:Hurricaaane|Hurricaaane]] ([[User_talk:Hurricaaane|Talk]])</span> 02:37, 26 Feb 2008 (PST)
 
:::Here's a few banner templates I know of: {{[[:Template:Stub|''stub'']]}}, {{[[:Template:Pov|''pov'']]}}, {{[[:Template:Cleanup|''cleanup'']]}}, {{[[:Template:Tutorial Cleanup|''tutorial cleanup'']]}}, [[:Category:To be translated|translation templates]], [[:Category:Articles to be merged|merge templates]], [[:Category:Candidates_for_speedy_deletion|deletion templates]]. --[[User:Etset|Etset]] 03:07, 26 Feb 2008 (PST)
 
::::Weird, I thought they were always called notices. [[User:Matthew Dryden|Matthew Dryden]] 09:58, 25 Mar 2008 (PDT)
 
  
== Translating Valve Developer Community ==
+
== Counter Strike: Global Offensive Dedicated Server dosen't start ==
  
Hi, is possible to translate the Valve Developer Community's articles in Italian?
+
Logs: [https://hastebin.com/gonokovama.scala Here]
:Of course! Go ahead and do it. :-) Remember to create the pages at <English name>:it, and use the otherlang templates. --[[user:TomEdwards|TomEdwards]] 09:53, 7 Apr 2008 (PDT)
 
  
== RE: Translating Valve Developer Community ==
+
== Info_Particle_System ==
  
Sorry, but as you can see, i dont't understand wiki very well :-(, the other language are only fr,en,de and ru, it language there isn't. What i doing?
+
Hi! I'm using portal 2 authoring tools and I've been experiencing issues. Bad issues- The Info_particle_system I'm using has a control point (particlesystem: blob curve for more info) but unfortunately it ignores its control point and the system floats over to the map's origin. I am in need of help and anyone who knows how to fix this issue, I would appreciate it immensely if they could tell me how to fix this; thanks!
  
== Newer version of MediaWiki ==
+
== 2 Questions: GMod static props not working / Is a submodel a thing? ==
  
Hello. What about to use newer version of MediaWiki (eg. 1.12 or 1.13alpha). [[User:Reiny|Reiny]] 08:35, 5 Jun 2008 (PDT)
+
So, first question: In my GMod, I have copied the content from all the source games I own (HL2, EP1, Ep2, L4D, L4d2, CS:S, CS:GO, Portal and Portal 2. I own a few others but haven't used them) and put them in my models/materials folder, for use in the Hammer Editor. I've been able to use the editor fine for a while until one time in a map my static props wouldn't appear when testing the map. I know for sure that it supports that kind of prop, It just wasn't appearing. is the content from the games listed above causing this, or is this some other error? The console simply says that there was an error loading the prop or something. (also, later on my map said it had something leaked in it and it wouldn't update to the latest version when i tested the map, I don't know what's going on there, not asking for an answer but if you want you can try to help me with it.)  
  
== Syntax Highlighting ==
+
Second question: has nothing to do with Hammer but with valve model files. When I was browsing through addon props in my GMod (in game), I noticed a model that is a workbench from CS:S's map cs_militia, with a box of cords and some other models that i've seen before. in the little storage thing under the table is some crates that were yellow and blue with the biohazard symbol on them. These boxes appear on the HL2 props workspace01 through workspace04, along with the box of cords. they appear in other models, are they a kind of Sub model? or did they simply take that part of the model and put it in the one they made?
  
Hello. Why don't you use some syntax highlighting MW extension? It's better than still using <tt>&lt;span style="color: blue;"&gt;#include&lt;/span&gt; &amp;lt;iostream&amp;gt;</tt>. The best is [http://www.mediawiki.org/wiki/Extension:SyntaxHighlight_GeSHi SyntaxHighlight GeSHi].
+
that's all. Question 1 i really don't wanna do anything like downloading tools or editing code, something simple that doesn't involve a lot (removing the content i put in there is ok, if that is the only sollution. Question 2 is just something I noticed and am wondering if sub models are a thing, or not.
  
== Website Name ==
+
[[User:Maximumtaco1783|Maximumtaco1783]] ([[User talk:Maximumtaco1783|talk]])maximumtaco1783: I also forgot to mention I can never get a 3D skybox to work, and this is long before I installed that content into GMOD. I always followed the instructions exactly, and my skybox just wouldn't appear (well it did once, just some brushes were absent). help for that and my initial 2 questions?
  
hey, i found this wiki when looking for how to use the level editor in TF2, and find it hard to remember the website name... is there a different URL, instead of http://developer.valvesoftware.com/w/index.php?--[[User:Pyromancer|Pyromancer]] 21:55, 17 Jul 2008 (PDT)
+
== Is the editor tool broken right now? ==
: You can use developer.valvesoftware.com. It'll forward you to the main page. [[User:Solokiller|Solokiller]] 04:27, 18 Jul 2008 (PDT)
 
::ty.--[[User:Pyromancer|Pyromancer]] 08:52, 18 Jul 2008 (PDT)
 
  
== Download the whole wiki!?! ==
+
I can see only menu button that have only text when editing a page. The others are just blank, make editing very frustrating.
 +
By using "inspect elements", it's said that these buttons are linked to a file https://developer.valvesoftware.com/w/extensions/WikiEditor/modules/images/toolbar/button-sprite.svg?d6d13 , which is not avaliable right now (http code 403).
 +
Am I the only one that encountered this problem?
 +
[[User:UnluckyNinja|UnluckyNinja]] ([[User talk:UnluckyNinja|talk]]) 11:16, 22 January 2019 (UTC)
  
[[User:Bob1050|Bob1050]]
+
== Source SDK game choose ==
  
Is There needs to be a way to download the whole wiki in a pdf format so that we can view it offline. Is there something like this and I am missing it?
+
hello i just installed source sdk to use the hammer editor but it only lets me choose the game Team fortress 2 how can i be able to select Garrys mod there ?
:Not possible. You'd just have to copy / paste all the pages (or atleast the ones you need) yourself. --[[User:Craziestdan|DannyS]] 00:08, 7 May 2009 (UTC)
+
heres a picture https://i.imgur.com/RMNOgrr.png
::It actually is possible, one of the guys over on the [http://wiki.blender.org/index.php/Main_Page Blender Wiki] did something like this several months ago, turned the whole English section of the wiki manual into one large PDF. I've run across a few methods myself, the problem is there's certain drawbacks to the different approaches.  You would either end up placing a very high load on VALVe's servers (not sure they'd be happy with that) or would require direct access to the WiKi's server files themselves, something currently limited to VALVe personnel, IIRC.  --[[User:Brandished|brandished]] 04:28, 20 May 2009 (UTC)
 
  
== How to Model? ==
+
== Why does valve only make merchandise from the second game in a series? ==
  
Never Find a Tutorial ,
+
I got a Gordon Freeman action figure and a half life shirt for Christmas and on the box it said half life 2 and the shirt says half life 2. I also have a Chell figure and the box says portal 2. I think it’s just weird how they never make merchandise from the first game or dlc
How to make a Mod on Autodesk Soft Image 7.5?
 
I really need it for my mod
 
Thanks ,
 
  
This isn't a wiki on how to model. If you need to learn basic modelling for XSI then search somewhere else. Once you are able to model you'll be able to use the information here to help you take your model and use it in the Source engine.
+
== Has anyone worked with indiekeybundle.xyz before? ==
Also please sign your posts, simply put  <nowiki>--~~~~</nowiki>  at the end or use the "Your Signature" button above. --[[User:NoodlesTux|NoodlesTux]] 18:37, 2 December 2009 (UTC)
 
  
== Creating a working elevator in a payload map? ==
+
I received an email from indiekeybundle.xyz asking if I'd like my game included in their next bundle. I want to try to check if they are a legitimate bundle provider before sending them 5000 steam keys.
 +
Has anyone here been part of one of their bundles in the past?
  
Hi, I've been struggling with creating a working elevator in a payload map I'm trying to make. What I would like to happen is have a "func_tracktrain" wheel out of a tunnel, follow down a ramp (which passes underneath Blue spawn), then stop and elevate to the front of the spawn waiting to be pushed to the next point, all during the setup of Red Team. The problem I'm encountering though is the entire payload ("func_tracktrain" and all it's entities) not elevating correctly and causing the pitch of the cart to go haywire. I've considered disabling pitch but that removes the whole purpose of the cart going down the ramp normally even though it elevates correctly. I've also tried making multiple "func_tracktrains" that are switched between parenting the cart's entities. Finally, I tried to make a normal elevator with the "func_tracktrain" with all entities but on a clean new map, even interchanging between "prop_dynamic" and "prop_physics_override", in vain. I've even tried to replicate the process of the cart descending in pl_goldrush in reverse but that doesn't work either. I'm completely out of ideas of how to fix this issue and would really appreciate any help!
+
Thanks.
--[[User:Provolone|Provolone]] 07:01, 12 May 2010 (UTC)
 
  
== Launching games at Steam? ==
+
== Using the source engine ==
  
I'm trying to launch a game at Steam.
+
Sorry for the newbie question, but how do you start a project with source engine? Any good tutorials?
After couple of talks, official biz contacts told me to send them a game.
 
3 weeks have gone, and no news from them, no replies to my emails..
 
The server log showed me they didn't even download the game..
 
I'm in a trouble... as I and my colleagues have been fully concentrating on this and it's like the whole cost is about to be like all wasted..
 
What can I do...
 
  
 +
== Add Desktop Shortcut on HL:A tools ==
  
 +
I was messing around with my addon settings with HL:A workshop tools and I notice you can make a desktop shortcut. Although when I clicked it nothing happens, anyone knows if this a bug or is a way to make a functional shortcut?
 +
[[File:HLA.png|thumb]]
  
What are you on about? Did you buy the game or not? [[User:MLSTRM|MLSTRM]] 07:32, 9 June 2010 (UTC)
+
== how do i get clientID for steam OAuth 2.0 ==
  
I'm trying to get thourgh to Steam with a game which I and my colleagues have developed.
+
I want to develop steam OAuth 2.0 for my app
Our game being serviced at Steam! (Our dream~)
 
My question is
 
how to start a business with Steam..
 
And the trouble is the official contacts at Steam are not really open to discussions with small and medium sized developers.[[User:Soointimes|Soointimes]]Soo
 

Latest revision as of 04:11, 13 August 2021



Archives

Welcome to the discussion page for the Main Page! To start a new section, click on the Add topic tab above. To respond in an existing section, click on the edit link to the right of the section title. Please don't forget to sign your comments, using either three tildes (~~~) for your name, or four tildes (~~~~) for your name and a timestamp.

Available translations for this page

Otherlang2 if necessary: Main_Page:frMattshu 01:32, 22 August 2011 (PDT)

Main_Page:ru actually exist too. --Assassin killer 02:57, 29 August 2011 (PDT)
Please, update page. --Mehiller 06:49, 31 December 2011 (PST)
As of 3/3/12, the Georgian translation is available for the Main Page. —Mattshu 11:33, 3 March 2012 (PST)
Main_Page:nl Freshly created Xylios 20:29, 17 July 2012 (PDT)
Main_Page:pt-brMattshu 22:46, 27 December 2012 (PST)
Main_Page:ko Freshly created Moriarty Park 15:37, 06 Febuary 2014 - Add flag to main page please.
Main_Page:zh-tw has been created by SLMT. Please add a flag for it.

News

"The Source SDK is has been updated" Latest news block. Should be fixed...Unsigned comment added by Jeremyw (talkcontribs). Please use four tildes (~~~~) to sign your username.

What do you mean?—Mattshu 18:42, 14 April 2012 (PDT)

Spanish translation is available now :)

Here :)

Also, I've seen that exists a translation in another language that I don't know (https://developer.valvesoftware.com/wiki/Main_Page:ka)

Regards --Ryo 15:03, 1 May 2012 (PDT)

German Translation available

The German Translation for this Valve Wiki is now available, but not yet 100 % completed. Main Page in German

SamBrishes --SamBrishes 11:34, 29 Sep 2012 (PDT)

Translate extension

Hello, I see that this is a multilingual wiki. Have you considered using the Translate extension, which allows to easily make your MediaWiki multilingual? It makes you save enormous amounts of time which otherwise is wasted on templates wizardry, manual synchronisation of pages and so on, scarying off most translators; and offers many other aid to efficient translation. Now it's also available in handy tarball bundles. The page explains how to get help and more information, and there is extensive documentation; asking on #mediawiki-i18n @ freenode is probably your best chance for immediate assistance if needed. Thanks, Nemo 15:58, 13 January 2013 (PST)

I see the chinese translation but can not find this page

https://developer.valvesoftware.com/wiki/Main_Page:zh-cn So,please add it!

The otherlang templates on the other (non-English) pages have not been updated to include this page. Also, the links on the page should be updated to point to any chinese versions of pages that exist instead of the English ones (notably SDK_Docs:zh-cn. The translated title also needs to be added to the otherlang template. --JeffLane 16:34, 23 January 2013 (PST)

Misspelled News Content

In the most recent news update, it says "The Source SDK is has been updated" when it should say The Source SDK has been updated --V360 09:41, 19 May 2013 (PDT)

New location of the SDK tools

A news post should be made, explaining that the tools included with the Source SDK can no longer be used, and that tools are included with single games now. --Lonaowna 10:10, 19 May 2013 (PDT)

Fixed with 2013 SDK release, thanks! --Lonaowna 23:53, 26 June 2013 (PDT)

Steamcmd install - Batch file

This is my first contribution, it's not big, but I think that it could be helpful to someone :)

Into this file, you can populate (with your personal edit: notepad ++ or another)

1) Path where your steamcmd is installed (only for one time) 2) Path where you want to instal or update your games.

This batch file covers only Counter Strike Series.

Counter Strike: 1.6; Source; Condition Zero and GO.

[1]

I hope this tool helps you to install more easily your servers :)


Download: [2]

Any questions, please send a e-mail to [email protected]

Unsigned comment added by Daezor2001 (talkcontribs). Please use four tildes (~~~~) to sign your username.

Minor changes to some wiki pages

I have build .net library that implements server query protocol,Rcon protocol,master server query protocol.it can listen to remote logs and u can subscribe to different logged events. here is the link : http://querymaster.codeplex.com/

while building it i noticed few things ,

-while testing on multipacket compressed source responses,the decompressed size of response was 0 and was a short value but "Server Queries"(https://developer.valvesoftware.com/wiki/Server_queries) wiki page states that it should be long and is equal to size of packet after decompression.I could find only 1 public server that compresses the response.So I would need a confirmation.and if my findings are right then that page should be updated.

-Cs 1.6 protocol 47 does not respond to query messages mentioned in the "Server Queries"(https://developer.valvesoftware.com/wiki/Server_queries) page.It responses only to half life protocol queries(noticed it while testing my library).the responses are same though. I think this should be added to that page.

-There is no wiki page for Gold Source RCON protocol.I had to research/experiment to identify all the pieces of the protocol.I think even that should be added to wiki as it will save lot of trouble for those who are trying to implement it.

-Source RCON protocol page(https://developer.valvesoftware.com/wiki/Source_RCON_Protocol) states that maximum packet size is 4096.I have received packets bit larger than that (around 4130) (CS:Source server, cvarlist command).I would say maximum possible size should be kept to 4200.

-Addition to "HL Log Standard"(https://developer.valvesoftware.com/wiki/HL_Log_Standard) wiki Page : server logs server shut down event. log message : Server shutdown

Unsigned comment added by G3EK (talkcontribs). Please use four tildes (~~~~) to sign your username.

Brainbread 2

hello

Suggesting a new cooldown

Hello there guys i joined this forum because i want to suggest things for CSGO. I want csgo's cooldown Rule to be like DotA2's Low Priority Its like Instead of hours you need to play games for the cooldown to end where can we suggest something like this guys? cause i think the 7 days rule is not good for gamers as they said on reddit Valve is taking this long for us to play but i thought of some new thing thats why i joined this forum So how are we gonna suggest that valve is gonna make the csgo to have games cooldown not hours days or etc Please help guys

Skybox problem

Hey i have a problem with the skybox. If somebody could help me.

Link to a picture to see what problem i have: https://gyazo.com/d571c9fad3d47d4303a4f06a2c35013c

Twitch Logo  In Steam Name

I made the twitch logo into a private character to try and put before and after my steam name "BeatStr33t" but only boxes like this one "" appear. I think that putting the twitch logo could be a hip new thing to show people you are a streamer, but not have to put the whole url for ex. "twitch.tv/beatstr33t" as my name. I also see that twitch is trying to move to the social media side more so I believe that this would go along with that plan.

Because the Twitch logo is not a proper Windows/Mac emoji. --Andrew (talk) 19:03, 24 October 2016 (UTC)

How to edit default CS : GO maps in Hammer ?

Hey, I want to edit the popular Counter Strike : Global Offensiv map Dust 2 (de_dust2) but the problem is, I dont know how. I already tried to compile the .bsp file with a program but after I pressed compile nothing happend, that happend with 2 different compilers. So if you know a solution please help me. Here is my Steam Profile : http://steamcommunity.com/id/philgamerSteam/

Thanks.

--Philgamer (talk) 01:47, 29 May 2016 (UTC)

Counter Strike: Global Offensive Dedicated Server dosen't start

Logs: Here

Info_Particle_System

Hi! I'm using portal 2 authoring tools and I've been experiencing issues. Bad issues- The Info_particle_system I'm using has a control point (particlesystem: blob curve for more info) but unfortunately it ignores its control point and the system floats over to the map's origin. I am in need of help and anyone who knows how to fix this issue, I would appreciate it immensely if they could tell me how to fix this; thanks!

2 Questions: GMod static props not working / Is a submodel a thing?

So, first question: In my GMod, I have copied the content from all the source games I own (HL2, EP1, Ep2, L4D, L4d2, CS:S, CS:GO, Portal and Portal 2. I own a few others but haven't used them) and put them in my models/materials folder, for use in the Hammer Editor. I've been able to use the editor fine for a while until one time in a map my static props wouldn't appear when testing the map. I know for sure that it supports that kind of prop, It just wasn't appearing. is the content from the games listed above causing this, or is this some other error? The console simply says that there was an error loading the prop or something. (also, later on my map said it had something leaked in it and it wouldn't update to the latest version when i tested the map, I don't know what's going on there, not asking for an answer but if you want you can try to help me with it.)

Second question: has nothing to do with Hammer but with valve model files. When I was browsing through addon props in my GMod (in game), I noticed a model that is a workbench from CS:S's map cs_militia, with a box of cords and some other models that i've seen before. in the little storage thing under the table is some crates that were yellow and blue with the biohazard symbol on them. These boxes appear on the HL2 props workspace01 through workspace04, along with the box of cords. they appear in other models, are they a kind of Sub model? or did they simply take that part of the model and put it in the one they made?

that's all. Question 1 i really don't wanna do anything like downloading tools or editing code, something simple that doesn't involve a lot (removing the content i put in there is ok, if that is the only sollution. Question 2 is just something I noticed and am wondering if sub models are a thing, or not.

Maximumtaco1783 (talk)maximumtaco1783: I also forgot to mention I can never get a 3D skybox to work, and this is long before I installed that content into GMOD. I always followed the instructions exactly, and my skybox just wouldn't appear (well it did once, just some brushes were absent). help for that and my initial 2 questions?

Is the editor tool broken right now?

I can see only menu button that have only text when editing a page. The others are just blank, make editing very frustrating. By using "inspect elements", it's said that these buttons are linked to a file https://developer.valvesoftware.com/w/extensions/WikiEditor/modules/images/toolbar/button-sprite.svg?d6d13 , which is not avaliable right now (http code 403). Am I the only one that encountered this problem? UnluckyNinja (talk) 11:16, 22 January 2019 (UTC)

Source SDK game choose

hello i just installed source sdk to use the hammer editor but it only lets me choose the game Team fortress 2 how can i be able to select Garrys mod there ? heres a picture RMNOgrr.png

Why does valve only make merchandise from the second game in a series?

I got a Gordon Freeman action figure and a half life shirt for Christmas and on the box it said half life 2 and the shirt says half life 2. I also have a Chell figure and the box says portal 2. I think it’s just weird how they never make merchandise from the first game or dlc

Has anyone worked with indiekeybundle.xyz before?

I received an email from indiekeybundle.xyz asking if I'd like my game included in their next bundle. I want to try to check if they are a legitimate bundle provider before sending them 5000 steam keys. Has anyone here been part of one of their bundles in the past?

Thanks.

Using the source engine

Sorry for the newbie question, but how do you start a project with source engine? Any good tutorials?

Add Desktop Shortcut on HL:A tools

I was messing around with my addon settings with HL:A workshop tools and I notice you can make a desktop shortcut. Although when I clicked it nothing happens, anyone knows if this a bug or is a way to make a functional shortcut?

HLA.png

how do i get clientID for steam OAuth 2.0

I want to develop steam OAuth 2.0 for my app