Talk:L4D2 Vscripts

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Revision as of 13:42, 27 February 2010 by ThaiGrocer (talk | contribs) (Some quick notes. Needs more testing.)

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Quick Notes

director_debug 1 shows special max > 1 if
c1_ambient_mall loaded with map prefix c1
possible need to pack .nut to get to work with necessary prefix for map name
Also possible that strictly <SPECIAL>limit = X is not enough
needs more testing
--ThaiGrocer 13:42, 27 February 2010 (UTC)