Talk:Half-Life Deathmatch: Source Bugs
When a player throws satchel charges but dies before they are set off, charges stay on the level permanently (until server changes level). I recall that in the original, charges either disappeared or exploded (I don't remember which). —Matveims 15:20, 3 May 2006 (PDT)
- Fixed by Valve with the [Jan 4 update|http://www.steampowered.com/v/index.php?area=news&id=892].