Difference between revisions of "Talk:Half-Life Deathmatch: Source Bugs"

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(added bugs fixed)
 
 
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When a player throws satchel charges but dies before they are set off, charges stay on the level permanently (until server changes level). I recall that in the original, charges either disappeared or exploded (I don't remember which).
 
When a player throws satchel charges but dies before they are set off, charges stay on the level permanently (until server changes level). I recall that in the original, charges either disappeared or exploded (I don't remember which).
 
—[[User:Matveims|Matveims]] 15:20, 3 May 2006 (PDT)
 
—[[User:Matveims|Matveims]] 15:20, 3 May 2006 (PDT)
:Fixed by Valve with the [Jan 4 update|http://www.steampowered.com/v/index.php?area=news&id=892].
+
:Fixed by Valve with the January 4th: http://www.steampowered.com/v/index.php?area=news&id=892

Latest revision as of 04:49, 9 January 2007

Fixed Bugs

Satchel Charges

When a player throws satchel charges but dies before they are set off, charges stay on the level permanently (until server changes level). I recall that in the original, charges either disappeared or exploded (I don't remember which). —Matveims 15:20, 3 May 2006 (PDT)

Fixed by Valve with the January 4th: http://www.steampowered.com/v/index.php?area=news&id=892