Difference between revisions of "Talk:Func precipitation"

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Are there any skilled meteorologists reading who might provide some pointers as to where I am going wrong? Thanks. --[[User:Giles|Giles]] 10:00, 28 May 2006 (PDT)
 
Are there any skilled meteorologists reading who might provide some pointers as to where I am going wrong? Thanks. --[[User:Giles|Giles]] 10:00, 28 May 2006 (PDT)
  
Avoid using cloudless skyboxes :D    --[[User:Deadity|Deadity]] 10:19, 28 May 2006 (PDT)
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:Avoid using cloudless skyboxes :D    --[[User:Deadity|Deadity]] 10:19, 28 May 2006 (PDT)
  
I'm going to guess here, but if you're sending multiple I/Os at the same time, they're likely interfering. This is the cause of a lot of my "random sometimes works" issues. Space out your fires with a .1 second gap, so they have time to resolve. --[[User:Spektre1|Spektre1]] 15:49, 28 May 2006 (PDT)
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:I'm going to guess here, but if you're sending multiple I/Os at the same time, they're likely interfering. This is the cause of a lot of my "random sometimes works" issues. Space out your fires with a .1 second gap, so they have time to resolve. --[[User:Spektre1|Spektre1]] 15:49, 28 May 2006 (PDT)
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::Thank you for the responses (though the entity has no inputs and my skybox is already overcast :P). Embarrassing as it is to admit it, I think I am simply suffering user-error. I've been trying out various settings and squinting at my screen, and it seems that the rain is always there, just barely noticeable, even at 100% density and coloured black. Against most backgrounds, the rain is effectively invisible. Guess I will try editing the rain sprite and see if that improves matters. --[[User:Giles|Giles]] 05:49, 29 May 2006 (PDT)

Revision as of 12:49, 29 May 2006

Is there some hidden mojo to using this entity properly? Some days my rain shows up, some days it doesn't, and as far as I'm aware, it isn't as a consequence of changes I've made (either to the func_precip entities, or to the many rain related console commands). I'm using it in HL2SP as well, so it's not like it's one of those shady CVar-changing "anti-cheat" server mods messing with it either.

Are there any skilled meteorologists reading who might provide some pointers as to where I am going wrong? Thanks. --Giles 10:00, 28 May 2006 (PDT)

Avoid using cloudless skyboxes :D --Deadity 10:19, 28 May 2006 (PDT)
I'm going to guess here, but if you're sending multiple I/Os at the same time, they're likely interfering. This is the cause of a lot of my "random sometimes works" issues. Space out your fires with a .1 second gap, so they have time to resolve. --Spektre1 15:49, 28 May 2006 (PDT)
Thank you for the responses (though the entity has no inputs and my skybox is already overcast :P). Embarrassing as it is to admit it, I think I am simply suffering user-error. I've been trying out various settings and squinting at my screen, and it seems that the rain is always there, just barely noticeable, even at 100% density and coloured black. Against most backgrounds, the rain is effectively invisible. Guess I will try editing the rain sprite and see if that improves matters. --Giles 05:49, 29 May 2006 (PDT)