Talk:Func portal detector

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Revision as of 18:12, 1 January 2008 by Mark WiseCarver (talk | contribs) (Portal hit detection)

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Is it possible to detect when a portal has been fired at a particular surface, but fails to make a portal, i.e. because it's too small, or has a "no portals" material? If not, is there any kind of generic "you clicked on this" or "this got shot at" function that would work approximately just as well? Or would I have to make my own, or resort to allowing it to make a portal and then immediately closing it? —Yar Kramer 09:43, 1 Jan 2008 (PST)

Do you remember if that occurred anywhere in Portal? If so, we could look into it. --wisemx 10:12, 1 Jan 2008 (PST)