Difference between revisions of "Talk:Func occluder"

From Valve Developer Community
Jump to: navigation, search
 
Line 1: Line 1:
 
Today I noticed in my map that when a func_occluder has more then 1 face textured with the occluder texture, it only works on one of them.
 
Today I noticed in my map that when a func_occluder has more then 1 face textured with the occluder texture, it only works on one of them.
I wanted a occluder to occlude models behind a wall in both directions to I placed a nodraw brush and textured 2 opposite sides, but only from one side the occluder hides models.
+
I wanted a occluder to occlude models behind a wall in both directions to I placed a nodraw brush and textured 2 opposite sides, but only from one side the occluder hides models. --[[User:Bluestrike|Bluestrike]] 14:16, 5 Jul 2008 (PDT)

Revision as of 21:16, 5 July 2008

Today I noticed in my map that when a func_occluder has more then 1 face textured with the occluder texture, it only works on one of them. I wanted a occluder to occlude models behind a wall in both directions to I placed a nodraw brush and textured 2 opposite sides, but only from one side the occluder hides models. --Bluestrike 14:16, 5 Jul 2008 (PDT)