Difference between revisions of "Talk:Field of View"

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(Horizontal or vertical?: new section)
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Needs pictures... As a human, the concept of having different fields of view is kind of incomprehensible [[User:Cfive|Cfive]] 17:51, 27 Sep 2008 (PDT)
 
Needs pictures... As a human, the concept of having different fields of view is kind of incomprehensible [[User:Cfive|Cfive]] 17:51, 27 Sep 2008 (PDT)
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== Horizontal or vertical? ==
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I'd like to see some sort of substantiation of the claim the that fov cvar is for the ''horizontal'' field of view, rather than for the ''vertical''. Because the fov cvar does not need to be changed when switching aspect ratios (from 4:3 to 16:10, for instance), how can the fov cvar possibly reflect the horizontal FOV (which must necessarily increase when increasing the aspect ratio)?
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It was claimed that the FOV being defined vertically was "misinformation" by [http://developer.valvesoftware.com/w/index.php?title=Field_of_View&diff=71864&oldid=71863 this edit].

Revision as of 19:03, 10 February 2009

Imho, this page its crud and need enhancements. Its a important page. Sould be much better. I cant help much because my english sux. Maybe a nice guy may help??.. --Tei

Fixed. -Zevensoft 09:29, 14 Jul 2005 (PDT)

Needs pictures... As a human, the concept of having different fields of view is kind of incomprehensible Cfive 17:51, 27 Sep 2008 (PDT)

Horizontal or vertical?

I'd like to see some sort of substantiation of the claim the that fov cvar is for the horizontal field of view, rather than for the vertical. Because the fov cvar does not need to be changed when switching aspect ratios (from 4:3 to 16:10, for instance), how can the fov cvar possibly reflect the horizontal FOV (which must necessarily increase when increasing the aspect ratio)?

It was claimed that the FOV being defined vertically was "misinformation" by this edit.