Team [EXP] is looking to add a few people to its ranks to help out with production with Evolution. Here is what we need.
- Programmers (2 positions open)
- 3D Artists (2 positions open)
- 2D Artists (1 position open)
- Mappers (2 positions open)
- Animators (1 position open)
Programmers are a must. What we are trying to do with this mod requires some programming and without the programmers, the .fgd files cannot be made to help the mappers make their levels more easily.
We do have 1 dedicated mapper right now, we are planning at least 12 maps for the modification, so more would be better.
3D artists are definitely helpful. We are currently looking at getting two more 3D people to help work on the weapon models, but we definitely need more for map props, character models, and other misc. things. We want to have a large selection of characters to choose from, each from different factions, so players can have a sense of individuality while playing... plus it goes well with the backstory to the modification.
2D artists are needed, as well, for textures and concept art. We have one texture artist at the moment. We could definitely use a conceptual artist for textures, level design, character design, weapon design, ability design, as well as special FX.
--Lord Neptune 11:56, 1 Jul 2005 (PDT)
Nice i like the idea of the mod and i think it shouldn't be so hard to accomplish some of the abilities.
Although the vgui would be a bit harder.
I cant wait to see it come out.
If i could programm at least decently i would definitely join up as i am myself still learning c++ as well.
Thanks for the show of support. :) If you know of anyone, or know of anywhere to find people, let me know. The list above will always be current for what we need. Whenever we fill a spot, I'll make sure to stop here and edit it out. Without a team, this thing won't get made too quickly... So, any help is appreciated. Thanks much. --Lord Neptune 14:09, 5 Jul 2005 (PDT)
- Well, we now have a team of 7 people working on Evolution, but we still would like more help.
Just to let you people know, This mod is BACK, Hip Hip Horay. :) Cubedude 18:56, 26 May 2006 (PDT)