Difference between revisions of "Talk:Create a portal 2 mod"

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(few problems: new section)
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I've tried this with [[Making_Your_Portal_Mod]], and have changed it to work with Portal 2. It's much easier, faster and cleaner.
 
I've tried this with [[Making_Your_Portal_Mod]], and have changed it to work with Portal 2. It's much easier, faster and cleaner.
 
Haven't found any disadvantages yet, but the article should be changed to the more legal way :) --[[User:StephenB|StephenB]] 15:23, 10 June 2011 (UTC)
 
Haven't found any disadvantages yet, but the article should be changed to the more legal way :) --[[User:StephenB|StephenB]] 15:23, 10 June 2011 (UTC)
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== few problems ==
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the game is very picky when it cant find certan files, so it is best to copy the whole game. If you rename the game in the info.txt the game might crash from the portalgun becuse the files in the resource and script folders are set to the portal 2 name and folder

Revision as of 23:20, 29 July 2011

Do you have to copy all of the files? Because that makes it less of a Portal 2 mod and more of a copy of Portal 2, which is illegal to distribute. --Super200 14:22, 4 June 2011 (UTC)

Surely you don't need to copy everything, just tell the engine to load all the portal 2 files? --Welsh Mullet 08:50, 5 June 2011 (UTC)

I've tried this with Making_Your_Portal_Mod, and have changed it to work with Portal 2. It's much easier, faster and cleaner. Haven't found any disadvantages yet, but the article should be changed to the more legal way :) --StephenB 15:23, 10 June 2011 (UTC)

few problems

the game is very picky when it cant find certan files, so it is best to copy the whole game. If you rename the game in the info.txt the game might crash from the portalgun becuse the files in the resource and script folders are set to the portal 2 name and folder