Talk:Counter-Strike: Source Level Creation
This seems like it's meant for people new to CS editing, so I removed the list of extra entities, many of which don't even make any sense for using in CS. They could be put into a new page, but shouldn't be here. It would just confuse people. --IanL 01:58, 9 Aug 2005 (PDT)
I am having trouble with my first CS:S map. I have made everything but i am not shure how to set up the starting points and buyzones. If anyone can help with this it would be apreciated. If so then you can post here or you can email me at firstname.lastname@example.org .... thanks.
- info_player_terrorist info_player_counterterrorist func_buyzone
ya i am new to CS:S mapping and source mapping. I have designed a few maps but i havent tried to get them working. what i have done is i have put about 16 or so info_player_terrorist and counterterrorist points on my map and fired it up. It says that the spawnpoints are invalid and when i play it doesent use any of the info player entitys. This causes the teams to be full when there is no one playing.
Thanx lots now i have my map working but i cant find the func_buyzone in the entity dropdown list.
- Make a block, select it, and hit Ctrl-T (or right-click it (not in the 3D view) and select "Tie to Entity"). Then you can set it as the func_buyzone. —Maven (talk) 10:06, 5 Nov 2005 (PST)
-Toolsclips dont block grenade --Bean 07:48, 11 Nov 2005 (PST)
my map is completely black
Im brnad new to all this, and i was making a very basic map for CS:S, but eveyrtime i try to run map, eveyrthing is black
When i try and run my map, only one of my spawn points works (Ct) and all the others do not work. When i spawn my character starts below the ground and continues to fall into blackness. I've tried raise the spawn points of my characters, but that does not work, my map is just a box as of now.
It should work if u use the info player terrorist and counter terrorist thingys and put them at least one unit above the ground and not touching anything. awhile ago i had some trouble with this and its (the help I got) all written higher up this page.