Talk:Conveyor (Portal 2)
there are much more complex conveyor belts in portal:
- Gel can move on the steps (sp_a4_final3)
- Props keep coming on the conveyor, like turrets that shoot you (when running from GLaDOS bts)
How do you make these?
The link is for the decompiled sp_a4_final3 level, it's not perfect, but that's the best I could get without asking Valve to hand me the original thing over...
--Mr.p.kiwi 06:08, 29 July 2011 (PDT)
I'd assume that the turrets are simply an entity template spawner at one end of the belt, though I suppose parenting it to a func_movelinear might make it a bit more stable. --Bailinbone15 20:16, 13 August 2011 (PDT)
Valve uses a mass of props that are attached to a train which are spawned by a template. Personally I would have made a scrolling texture or a func_conveyor but Valve was too lazy to make physics objects be affected by func_conveyors again. Cheap but working option FTW. --Chickenmobile 06:11, 11 October 2011 (PDT)