Talk:Breakable Glass

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Revision as of 07:24, 14 March 2007 by Mrhappy (talk | contribs)

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The toolbar with toEntity can not be assumed as of position...it is movable -ts2do

How the hell do you texture ONE SIDE of a brush? Needs a bit more added to the tutorial - Jamesmaul

Maby you can get a vmf of a working brakeable glass?

Addition of "See Also"

I was trying out this tutorial and I also had the issue with "apply it to one face". I didn't modify any of the tutorial's content, just thought I'd add a link to "Hammer Face Edit Dialog" which explains how to apply textures to only one face. --Reindeer 20:38, 13 Dec 2006 (PST)

The entire note is extraneous, you don't have to deselect with brush entities or fiddle at all with the displacement tab, so I changed it.