Talk:Blowout Doors

From Valve Developer Community
Revision as of 09:44, 19 May 2008 by TomEdwards (talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

I've had a problem with creating a blowout door following this tutorial. After trying out loads of different settings, I tried setting a .1 delay between entity conversion and phys & env explosions and it worked fine then. --Saavik256 22:31, 20 Sep 2007 (PDT)

How would you make this blowout door so that when you fire a rocket at the door it flies out, that way you wouldn't need env_explosion.

With a filter for explosive damage. --TomEdwards 02:44, 19 May 2008 (PDT)