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Revision as of 07:23, 20 May 2012 by Shawnolson (talk | contribs) (Added question about whether BSPZip is working properly still.)
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It would appear that soundscapes load along with map load, meaning if you BSPZip them they don't get loaded therefore they don't work. This is a shame since most of the time custom map content delivered via res files gets lost along the waves of the internet.

I removed a note about adding the last linebreak in the addlist section. I added an extra linebreak and the utility complained and didn't add the files. --Molaughlen 21:11, 20 Sep 2008 (PDT)

The Lost Tutorials

<input bsp> and <file list> should be in the form of "<filename>.<file extension>". <output bsp> can be the same file as the original bsp; if so, it will be replaced with the new zipped version. BSPzip will only look in its own folder. This information derived from the histories of BSPZIP (which was itself originally Using Bspzip to Embed Custom Content) and BSPzip tutorial. --Demented 22:11, 26 November 2009 (UTC)

Thanks, I added the filename bit and made that you can overwrite the input file more obvious. But the files definitely don't have to be in BSPZIP's folder. Here's a command I use successfully:
"%sourcesdk%\bin\orangebox\bin\bspzip.exe" -addlist "C:\Program Files\Steam\steamapps\SourceMods\Jailbreak\maps\jb_openday.bsp" "C:\Users\Tom\Documents\Mods\jailbreak\mapsrc\jb_openaday_bspzip.txt" "C:\Program Files\Steam\steamapps\SourceMods\Jailbreak\maps\jb_openday.bsp"

--TomEdwards 10:54, 27 November 2009 (UTC)

Tom... does this format still work for you. I am not able to pack anything with BSPZip. The DOS prompt says that all files are added... but my filesize is not changing. In fact, I can't get it to work with any map I try. Ideas?--Shawnolson 07:23, 20 May 2012 (PDT)