Talk:Authoring your first weapon entity

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What are the single player includes for a HL2 single player mod. Unsigned comment added by Mλtt (talkcontribs). Please use four tildes (~~~~) or {{Message}} template to sign your username.

From weapon_357.cpp
#include "cbase.h"
#include "NPCEvent.h"
#include "basehlcombatweapon.h"
#include "basecombatcharacter.h"
#include "AI_BaseNPC.h"
#include "player.h"
#include "gamerules.h"
#include "in_buttons.h"
#include "soundent.h"
#include "game.h"
#include "vstdlib/random.h"
#include "engine/IEngineSound.h"
#include "te_effect_dispatch.h"
#include "gamestats.h"

// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
Pinsplash (talk) 07:34, 16 September 2018 (UTC)