Talk:Alternative Multi-Stop Elevator

From Valve Developer Community
Revision as of 19:05, 17 June 2012 by Kwp17pitts (talk | contribs) (Notices)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Notices

This is going to be a long tutorial because of how intricate I designed it to be. I will do my best to simplify as much as I can for those that wish to try this in their levels. As of this writing, the tutorial is at its infancy. So feedback will be needed so improvements can be made. Of couse after I get the foundation of the tutorial is finished.--Kwp17pitts 10:19, 4 February 2012 (PST)


I'll be working 12 hour shifts at my job, so expect the wip notice to be on for quite a while. I will edit when I have time freed up. --Kwp17pitts 18:11, 7 February 2012 (PST)


Currently working on simplification of the elevator design, which means much of the stuff I had written so far may need to be rewritten to reflect the design changes. Also I'm working on an instance based design to be used on games that support instances in maps (Which, in theory, should make it easier to customize each floor height). Also I'm working on a stripped down non-game spacific version for those that wish to use for their own maps, or to learn from --Kwp17pitts 18:33, 17 June 2012 (PDT)