Difference between revisions of "Talk:Ai goal operator"

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(Examples / Usage?)
 
 
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So um what's this entity for, exactly? It sounds useful. --'''[[User:Campaignjunkie|Campaignjunkie]]''' <sup>([[User talk:Campaignjunkie|talk]])</sup> 23:38, 7 Jul 2008 (PDT)
 
So um what's this entity for, exactly? It sounds useful. --'''[[User:Campaignjunkie|Campaignjunkie]]''' <sup>([[User talk:Campaignjunkie|talk]])</sup> 23:38, 7 Jul 2008 (PDT)
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:Seems to have been used for making Alyx fix fuse boxes in Ep1. It makes an NPC approach a point, checks if InputSetStateReady has been fired, then fires OnBeginOperating. The rest is up to the mapper. --[[user:TomEdwards|TomEdwards]] 02:13, 8 Jul 2008 (PDT)

Latest revision as of 09:13, 8 July 2008

So um what's this entity for, exactly? It sounds useful. --Campaignjunkie (talk) 23:38, 7 Jul 2008 (PDT)

Seems to have been used for making Alyx fix fuse boxes in Ep1. It makes an NPC approach a point, checks if InputSetStateReady has been fired, then fires OnBeginOperating. The rest is up to the mapper. --TomEdwards 02:13, 8 Jul 2008 (PDT)