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How does env_projectedtexture influence this? If it doesn't could it be coded?

It does not, and it cannot.--MrFourVideoCards 02:30, 24 January 2011 (UTC)

Does this override color correction? Like, say, you give an entire map really dull color correction, could you appliy $lightwarptexture to an object to brighten it and make it stick out?