Difference between revisions of "Synergy Entities"

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This is a complete list of [[Synergy]] entities, specific to the mod.
 
This is a complete list of [[Synergy]] entities, specific to the mod.
=OrangeBox Version=
+
=Steam Version=
 
===[[Brush entity|Brush based]]===
 
===[[Brush entity|Brush based]]===
 
* [[trigger_coop]]
 
* [[trigger_coop]]
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* [[logic_playerproxy]] - Added Input ('''CancelRestorePlayers''': After calling this input, any players that spawn into the game, even if they have been saved during a transition, will not be restored; they will spawn into the world normally, as if they just connected.)
 
* [[logic_playerproxy]] - Added Input ('''CancelRestorePlayers''': After calling this input, any players that spawn into the game, even if they have been saved during a transition, will not be restored; they will spawn into the world normally, as if they just connected.)
  
=Release v1.1 (pre-OrangeBox)=
+
=Release v1.1 (pre-Steam)=
 
===[[Brush entity|Brush based]]===
 
===[[Brush entity|Brush based]]===
 
* [[synergy_brush]]
 
* [[synergy_brush]]

Latest revision as of 21:12, 27 January 2012

This is a complete list of Synergy entities, specific to the mod.

Steam Version

Brush based

Point based

Modified Entities

Notable list of pre-existing entities that have been modified in Synergy.

  • env_screenoverlay - Added Spawnflag (1 - Activator Only)
  • point_viewcontrol - Added Spawnflag (128 - All Clients)
  • logic_playerproxy - Added Input (CancelRestorePlayers: After calling this input, any players that spawn into the game, even if they have been saved during a transition, will not be restored; they will spawn into the world normally, as if they just connected.)

Release v1.1 (pre-Steam)

Brush based

Point based

Requiring Half-Life: Source

NPCs

Requiring Half-Life: Source

Requiring Half-Life 2: Episode One

Equipment