Difference between revisions of "Sv turbophysics"

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When '''sv_turbophysics''' is non-zero, players can't move physics objects by touch. To move them in turbophysics mode, they must press the use key. This prevents collisions and as a result less CPU-power but physics behaviour will be less realistic.
 
When '''sv_turbophysics''' is non-zero, players can't move physics objects by touch. To move them in turbophysics mode, they must press the use key. This prevents collisions and as a result less CPU-power but physics behaviour will be less realistic.
  
{{Syntax|<code>sv_turbophysics <boolean></code>}}
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{{Syntax|sv_turbophysics <boolean>}}

Latest revision as of 10:36, 25 October 2015


This boolean ConVar enables/disables turbophysics on the server. It's only on by default in DOD:S.

When sv_turbophysics is non-zero, players can't move physics objects by touch. To move them in turbophysics mode, they must press the use key. This prevents collisions and as a result less CPU-power but physics behaviour will be less realistic.

Note:Command parameters are described inside the < and > characters.

Syntax: sv_turbophysics <boolean>