From Valve Developer Community
< SteamVR
Revision as of 08:11, 11 April 2018 by Redspike474 (talk | contribs) (Creating Photogrammetry Environments: removed secondary link to adding sounds.)
Jump to: navigation, search

SteamVR Workshop Tools

SteamVR Workshop Tools lets you create and share different environments for SteamVR Home: photogrammetry scenes, game worlds, or anything else that can be represented by a 3D model.

To launch SteamVR Workshop Tools, go to the SteamVR Status Menu > Workshop > Create / Modify an Environment.

Creator Resources

  • Introduction - An overview of the various concepts behind the SteamVR Workshop tools - while intended for complete beginners, there should be something useful here for everyone, from seasoned game developers unfamiliar with the engine to long-term Source 1 game modders.

Environment Tutorial

  • Part One: Hammer and Basic Lighting - First part of a series of tutorials covering the construction of a SteamVR Home environment depicting a real place, starting with basics such as building the basic geometry, simple (but effective) lighting, and going all the way to making near-photorealistic materials and physics props.
  • Part Two: Materials, Details and Props - Second part, covering the creation of new materials (including an introduction to the Physically Based Rendering system used in SteamVR Home) and on adding details to the map.


  • Get Started - Learn the basics of creating a SteamVR Home enviornment – from creating a floor and a light to adding models and teleport meshes.
  • Add SteamVR Quick Panels - Learn how to add the Friends, Rooms, and Recent Apps panel to your environment in the Workshop tools.

Creating 3D Environments

  • Model Editor - Learn to create, view, and edit models with the Model Editor.
  • Materials - Learn how to use the Material Editor to create and edit materials.
  • Particles - Learn the basics of creating particles with the Particle Editor.
  • Triggers, Animation, and Sound - Recreate the Turret Singers environment and learn how to use triggers, animations, and sound for your own environments.
  • Adding Sound - A guide on adding sounds to your environment.
  • Adding a Welcome Panel - A guide to adding a simple information panel and globe, and touching on more advanced entity logic and Panorama aspects.
  • Adding Fog - Learn how to add fog to your environment using the new env_gradient_fog entity.
  • Adding Overlays - Learn how to add overlays to your environment and models in SteamVR Home.

Creating Photogrammetry Environments

  • Photogrammetry tips - Background on the photogrammetry process, as well as tips and tricks for a good capture.
  • Regard3D - Regard3D is a free, open-source, multi-platform photogrammetry tool. Page is a brief summary of information from the Regard3D website.


Additional Resources

  • Asset Browser - Overview of the Asset Browser - the hub of SteamVR Workshop Tools.
  • Using Hammer - Overview of Hammer - SteamVR Workshop Tools's level editor.
  • Panorama - An overview of using Panorama to create UI.
  • Destinations Guides on Steam - further guides, tutorials and articles from the community (Destinations being the predecessor of SteamVR Home).