Difference between revisions of "Source SDK Release Notes"

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== Source SDK Update 10/19/2011 ==
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== Source SDK Update 10/30/2012 ==
  
== SDK Launcher ==
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This update addresses problems seen in Model Viewer and Hammer after the TF2 Halloween update.
 
 
This update addresses all known issues introduced over the past week including:
 
* Crash when opening the VGUI model browser in Hammer
 
* Hammer lockups
 
* Black textures in Hammer, HLMV, and Faceposer
 
 
 
Added a new Engine Version called ‘Source Engine MP’ which is the proper one to select if working with Team Fortress 2, Counter-Strike:Source, or Day of Defeat: Source. Users should select ‘Reset Game Configurations’ in the SDK Launcher so that these games become properly associated with the new engine version.
 
 
 
Tools binaries for Portal, Half-Life 2 and its episodes are now located in a directory called ‘sourcesdk/bin/source2009/bin’. Users may need to update shortcuts they’ve created for vtex.exe, studiomdl.exe, etc. in order to ensure they are using the proper versions of these tools. The binaries used for modifying Team Fortress 2, Counter-Strike:Source, or Day of Defeat: Source remain in the ‘sourcesdk/bin/orangebox/bin’.
 
 
 
== Known issues ==
 
* See [[Source SDK Known Issues]] for a list of existing issues with this release.
 
  
 
== Previous releases ==
 
== Previous releases ==

Revision as of 00:04, 31 October 2012

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Source SDK Update 10/30/2012

This update addresses problems seen in Model Viewer and Hammer after the TF2 Halloween update.

Previous releases