Source SDK Feature Requests
From Valve Developer Community
Revision as of 00:44, 27 September 2008 by Cfive
- Support for env_tonemap_controller & HDR in HL2, HL2DM, & SDK code.
- It would be nice to be able to select the parts of the SDK we wanted, instead of having to download and extract the whole thing before we can use it. If the launcher were allowed to run without any content downloaded and gave a selection screen when it first ran we could save the time, bandwidth and hard drive space we are currently wasting on things we aren't interested in. Something like this:
Source code Half-Life 2 Half-Life 2: Deathmatch Map tools & samples Counter-Strike Day of Defeat: Source Half-Life 2 Half-Life 2: Deathmatch Modeling tools & samples Counter-Strike ...
And so on like that. Isn't this one of the things Steam was made for? ;-)
- Updated CSS character samples: so that modelers can make models that will pass server consistency(without installing old animation files as fix).
- Built in decompilers would be greater than a delicious and moist cake, and that's no lie. Third party decompiler are nice, but they usually aren't very user-friendly, and there are very few to choose from.