Source Filmmaker Documentation
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General
Installation, launch, and essential workflow basics.
UI overview, layout adjustment, and essential editor navigation.
Cameras overview, scene camera setup, navigation, and controls.
Spawning models, lights, particles, and recording game sessions.
Object manipulation, puppeteering, facial animations, and rigging.
Timeline management, working with shots, sounds, and effects.
Lighting setup, progressive refinement, and exporting formats.
Element Viewer, custom rigging, scripting, and Workshop setup.
Solutions to common issues, performance, and bug reports.
Source 2 Filmmaker
New improvements, limitations, and game-specific changes.
Engine pipeline differences, workarounds, mapping, and porting.
Importing sessions, custom sounds, and common fixes.
