Source Filmmaker Documentation

From Valve Developer Community
< Source Filmmaker
Revision as of 07:56, 20 September 2026 by THE OWL (talk | contribs)
Jump to navigation Jump to search
English (en)Deutsch (de)日本語 (ja)Русский (ru)中文 (zh)Translate (Translate)
Background-sfm-docs.jpg
Banner-sfm-docs.png
Documentation and guides on how to work with Source Filmmaker Source Filmmaker and Source 2 Filmmaker Source 2 Filmmaker.

General


Installation, launch, and essential workflow basics.


UI overview, layout adjustment, and essential editor navigation.


Cameras overview, scene camera setup, navigation, and controls.


Spawning models, lights, particles, and recording game sessions.


Object manipulation, puppeteering, facial animations, and rigging.


Timeline management, working with shots, sounds, and effects.


Lighting setup, progressive refinement, and exporting formats.


Element Viewer, custom rigging, scripting, and Workshop setup.


Solutions to common issues, performance, and bug reports.

Source 2 Filmmaker


New improvements, limitations, and game-specific changes.


Engine pipeline differences, workarounds, mapping, and porting.


Importing sessions, custom sounds, and common fixes.

Navigation

List of Featured Documentation Indices
Engines
Workshop tools
Software-specific
Didn't find the software you wanted? See the full list →