Source Engine Beta Bug Reports

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Revision as of 01:40, 12 May 2006 by EAi (talk | contribs) (Games)

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If you find any bugs, please edit this page with a description of the problem.

A helpful bug format is:
===short title===

  • Expected: expected behavior
  • Observed: observed behavior
  • Steps to reproduce: steps to reproduce the problem
  • a description of your network topology, if appropriate
  • Use ~~~~ to insert your username and time

Please use the correct section when reporting your issues.

Although this page is long, please do try to see if your issue has been previously reported using your browser's Find or Search function.

Sections

  • Source Engine Beta --
  • Games -- Bugs that affect games only as a result of the beta update.
  • Mods -- Bugs that affect mods only as a result of the beta update.

Source Engine Beta

Bugs releated to Beta Engine

Games

Bugs that affect games only as a result of the beta update.

CS Source - playdemo command

Expected: playdemo command initializes demo and runs as normal.

Observed: playdemo command gives an error shown below if a .dem (Source TV) file created before the Beta engine was released, is run.

Initializing renderer... DataTable warning: No matching RecvTable for SendTable '*�'.

Host_Error: DataTable_ParseClientTablesFromBuffer failed.

Steps to Reproduce: Simply open a .dem file created before the Beta engine launched and look at the console.

--Infydave 18:14, 11 May 2006 (PDT)

CS: Source - Whitewalls in Aztec

Expected: The walls in Aztec to be properly textured as they have been.

Observed: The walls have turned a very bright white. (See Picture)

Steps to reproduce: Load Aztec using the BETA command. Happened in an online server and in a listen server even after a restart of CS: Source. The walls reverted back to normal after I removed the command and restarted Steam.

--Zips 18:32, 11 May 2006 (PDT)

Mods

Bugs that affect mods only as a result of the beta update.