Difference between revisions of "Source Engine Beta Bug Reports"

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(Updated for engine beta update)
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*Click Image for bigger picture.
 
*Click Image for bigger picture.
 
====Speaker Test====
 
*'''Expected''': Using the "Test Speakers" button should load up the sound test map.
 
*'''Observed''': Loading the Test Speakers map causes a crash identical to that of the Video Stress Test crash. --[[User:Steamfraiser|Steamfraiser]] 13:10, 15 May 2006 (PDT)
 
  
 
====Playdemo command====
 
====Playdemo command====

Revision as of 14:27, 23 May 2006

If you find any bugs, please edit this page with a description of the problem.

A helpful bug format is:
===short title===

  • Expected: expected behavior
  • Observed: observed behavior
  • Steps to reproduce: steps to reproduce the problem
  • a description of your network topology, if appropriate
  • Use ~~~~ to insert your username and time

Please use the correct section when reporting your issues.

Although this page is long, please do try to see if your issue has been previously reported using your browser's Find or Search function.

Sections

  • Source Engine Beta -- General bugs releated to Source Beta engine.
  • Games -- Bugs that affect games only as a result of the beta update.
  • Mods -- Bugs that affect mods only as a result of the beta update.

Source Engine Beta

General bugs releated to Source Beta engine.

Problem on loading of counterstrike: source

Whenever i seem to load cs:s now it goes through the motions of loading up then the screen turns black no visual options whatsoever

Black screen during initial load

  • Expected: Menu background image with 'Loading' notice displayed during menu load
  • Observed: Black screen with cursor during menu load
  • TomEdwards 06:53, 13 May 2006 (PDT)
Which game are you seeing this on? I am unable to reproduce this behavior in any of the beta-affected games.
Just to be clear, is this regarding the initial load screen that is after the Valve logo movie and before the main menu?
--JasonD 11:34, 15 May 2006 (PDT)
I sometimes get this in non beta games, when I start the mod up with the debugger attatched it will just go black as soon as it has loaded up the background image ^Ben 14:31, 15 May 2006 (PDT)
I can corroborate Ben's reports, though not Tom's since I'm not running the beta. This is with Half-Life 2 loading with -console added to the launch options and with the game running in a window, not fullscreen. The loading screen appears and it does its load, but as soon as the console would appear and control be given to the user, the display instead is suddenly rendered full black with only a mouse pointer on top of it. The pointer can be used to "explore" the image (i.e. it will turn into a text cursor when hovered over where the console should be drawn) and console commands can be typed as normal (i.e. if you type map whatever it will change the map and start drawing the screen as normal again). This is pretty infrequent for me, though it has happened at least four times in the past week or so. I'm running a GeF7800GS with driver version 5.70.02.33.05, if that's of any relevance. --Giles 15:32, 15 May 2006 (PDT)
Jason, it's on all games and mods with the beta engine, and yes, is between the intro movie (or where the movie would be) and the menu appearing. I think you other guys are having a different problem though... --TomEdwards 09:12, 17 May 2006 (PDT)

Hammer Model Browser displays incorrectly

  • Observed: The Model Browser isn't displayed correctly. See here
  • Steps to reproduce: With the beta command, open Hammer and use the model browser. This doesn't happen if you aren't using the beta engine.
  • Mendasp 09:16, 13 May 2006 (PDT)

Happens exactly the same with me, using the beta engine it loads up the regular cs:s screen then goes black with only the mouse pointer

User:theonlymaverick

Games

Bugs that affect games only as a result of the beta update.

Css.gif Counter-Strike: Source

Random Crashes With Memory Errors

  • Expected: The game not to crash.
  • Observed: The game will lock up and crash to desktop with a memory error ever since the May 22nd update. I noticed it happened once when I hit ESC to access the main menu while I was playing in a server. Subsequent times hitting ESC were fine until the second crash. I had hit ESC to access the menu and after about 5 seconds I ultimately crashed yet again. I also experienced this playing DoD: Source tonight. Twice when attempting to access the console via ~ the game crashed. Third time after playing for a while there was no crash and I was able to freely get into the console.
  • Steps to Reproduce: Not fully known. I will email Alfred with my two CS: Source MDMP files from tonight's crashes. NOTE: I have not experienced memory crashes prior to tonight's BETA engine update.

--Zips 20:38, 22 May 2006 (PDT)

Smoke showing up in the sky all over D2

  • Expected: The smoke in the following screenshots (link #1link #2) should not be happening at all.
  • Observed: Im not sure If this happens on Dust2 only, but the smoke is shown all over D2 right when you spawn or on the free camera view.
  • Steps to Reproduce: Join any server that has D2 on it, and join T/CT and check for yourself.

XeroCool 13:43, 17 May 2006 (PDT)

  • I can confirm this but I'm not sure if this is a bug or intentional. The dust clouds in the Dust maps do appear darker which I may look at as being a bug, but in contrast the smoke grenades also appear darker and could be considered a feature (an improvement on the old smoke grenades). --Zips 13:49, 18 May 2006 (PDT)

--Rafiq 15:10, 19 May 2006 (PDT)

  • Expected:Yes there is suppose to be more clouds/shadows in the new Soruce Beta Engine.
  • Observed:1. Louder Guns 2. Steps are louder 3. Better sound 4. More Clouds

(link #1) (link #2) (link #3)

  • Click Image for bigger picture.

Playdemo command

  • Expected: playdemo command initializes demo and runs as normal.
  • Observed: playdemo command gives an error shown below if a .dem (Source TV) file created before the Beta engine was released, is run.
Initializing renderer...
DataTable warning: No matching RecvTable for SendTable '*�'.
Host_Error: DataTable_ParseClientTablesFromBuffer failed.
  • Steps to Reproduce: Simply open a .dem file created before the Beta engine launched and look at the console.
  • Infydave 18:14, 11 May 2006 (PDT)
The demo function seems to be totally broken. --DeepBlue 17:55, 14 May 2006 (GMT)

The startmovie command doesn't work

  • Observed: When you try to make a movie using the startmovie command, the game only makes 1 picture then it freezes.
  • Steps to reproduce: Make sure you're running CS:S in a window. There will be a little window in the background, which asks you which type of video-coder you want to use. That why it freezes up, because the focus is on that little window, and pauzes (or as you say, freezes) CS:S... --CrabbyData 08:59, 13 May 2006 (PDT)

Icon dods.png Day of Defeat: Source

Class menu does not display player numbers

  • Expected: Class menu (,) displays the numbers of players in each class
  • Observed: Class menu displays 0 for all classes except those with set limits (i.e. X/Y rather than just X), and except for the player's class, for which a 1 is shown.
  • Steps to reproduce: Join a server with several other players, observe class numbers.
  • TomEdwards 03:30, 12 May 2006 (GMT)
I've not been able to reproduce this since. The server also seemed to have kill notifications disabled, so it could have been related to that. --TomEdwards 11:01, 12 May 2006 (PDT)
I have this on EVERY server. DeepBlue 16:44, 13 May 2006 (GMT)
Screen. Note that it was taken before I chose a class. --TomEdwards 02:35, 14 May 2006 (PDT)

Mods

Bugs that affect mods only as a result of the beta update.

See Also