Difference between revisions of "Soundscaper"

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m (added a bit more details on what it does)
m (Updated a piece of information (Convexity is no longer part of the tool))
 
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Soundscaper is a MAXScript utility added into Version 1.57 of the [[Wall Worm Model Tools]]. It will create a skeleton Soundscape.txt file for a level that you've designed in [[3ds Max]] and Convexity.
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Soundscaper is a MAXScript utility added into Version 1.57 of the [[Wall Worm Model Tools]]. It will create a skeleton Soundscape.txt file for a level that you've designed in [[3ds Max]].
  
 
In a nutshell, it finds all your env_soundscape and env_soundscape_triggerable entities and uses them to generate the skeleton file.
 
In a nutshell, it finds all your env_soundscape and env_soundscape_triggerable entities and uses them to generate the skeleton file.

Latest revision as of 11:44, 4 January 2017

Soundscaper is a MAXScript utility added into Version 1.57 of the Wall Worm Model Tools. It will create a skeleton Soundscape.txt file for a level that you've designed in 3ds Max.

In a nutshell, it finds all your env_soundscape and env_soundscape_triggerable entities and uses them to generate the skeleton file.

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