Difference between revisions of "Softimage Mod Tool"

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=== External ===
 
=== External ===
 
 
* [http://www.store.valvesoftware.com/index.html Noesis Interactive Mod Your World™] - a tutorial series available from the Valve Store.
 
* [http://www.store.valvesoftware.com/index.html Noesis Interactive Mod Your World™] - a tutorial series available from the Valve Store.
 
* [http://www.gamedesign.net/node/1002 Creating a prop_physics entity] - a tutorial by [[User:Yesukai|Yesukai]].
 
* [http://www.gamedesign.net/node/1002 Creating a prop_physics entity] - a tutorial by [[User:Yesukai|Yesukai]].
 
* [http://tutorials.moddb.com/109/?fpage=0 Physics Props - From XSI to HL2] - a Mod DB tutorial by Stuffie.
 
* [http://tutorials.moddb.com/109/?fpage=0 Physics Props - From XSI to HL2] - a Mod DB tutorial by Stuffie.
 
* [http://www.joespataro.com/html/props_tut_xsi.htm Getting Static Props into Source via XSI|EXP for HL2] - a tutorial by [http://www.joespataro.com/ Joseph Spataro].
 
* [http://www.joespataro.com/html/props_tut_xsi.htm Getting Static Props into Source via XSI|EXP for HL2] - a tutorial by [http://www.joespataro.com/ Joseph Spataro].
{{note|File Structure in this tutorial is outdated. Replace "<code>sourcesdk/cstrike_sample_content</code>" with "<code>sourcesdk_content/cstrike</code>". <br />See [[Source SDK Files and Directory Structure]] for details.}}
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{{note|The file structure in this tutorial is outdated; replace "<code>sourcesdk/cstrike_sample_content</code>" with "<code>sourcesdk_content/cstrike</code>". <br />See [[Source SDK Files and Directory Structure]] for details.}}
  
 
==== Tutorials from Veazie.org ====
 
==== Tutorials from Veazie.org ====
 
 
* [http://veazie.org/Tutorials/ModelSetup/hl2_modeling_setup.html A setup for Half-Life 2 modeling]
 
* [http://veazie.org/Tutorials/ModelSetup/hl2_modeling_setup.html A setup for Half-Life 2 modeling]
 
* [http://veazie.org/Tutorials/XSISimpleCube/hl2%20simple%20model.html Creating a simple HL2 model using XSI EXP]
 
* [http://veazie.org/Tutorials/XSISimpleCube/hl2%20simple%20model.html Creating a simple HL2 model using XSI EXP]

Revision as of 19:37, 21 April 2008

Mod Tool logo

WEBSITE  |  DOWNLOAD  |  LIMITATIONS

The XSI Mod Tool is a completely free version of the professional XSI modeling package. It has most of the features of the professional versions (certainly everything you'd need for mods) and allows you to export your work to Source without restriction.

General XSI tutorials

Antlion Guard model open in Mod Tool 6.

External

Source tutorials

External

Note:The file structure in this tutorial is outdated; replace "sourcesdk/cstrike_sample_content" with "sourcesdk_content/cstrike".
See Source SDK Files and Directory Structure for details.

Tutorials from Veazie.org

Video tutorials

Quickstart guide for Max/Maya/LightWave users

Samples

Source SDK contains various sample scenes (.scn) for XSI. See "sourcesdk_content/<game name>/modelsrc/..." for details. You can modify the models to make your own characters/weapons/vehicles.

Additionally, there is a Korin XSI Mod Tool Scene data released by nkinta. It shows how to make an Alyx replacement model with full facial animations.

External links