Difference between revisions of "SiN Episodes Level Creation"

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== General ==
 
== General ==
 
* [[Sin Episodes Enemy Types | Enemy Types]]
 
* [[Sin Episodes Enemy Types | Enemy Types]]
* [[Sin Episodes Locations | Location Themes]]
 
 
* [[Sin Episodes Level CreationUsing the bullet penetration system | Bullet Penetration]]
 
* [[Sin Episodes Level CreationUsing the bullet penetration system | Bullet Penetration]]
 
* [[Sin Episodes Mapper Reference | Game dimensions]]
 
* [[Sin Episodes Mapper Reference | Game dimensions]]
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* [[Sin Episodes Level Creation/Personal Challenge System: Single Player | The Dynamic Difficulty System]]
 
* [[Sin Episodes Level Creation/Personal Challenge System: Single Player | The Dynamic Difficulty System]]
 
* [[Sin Episodes Multiplayer Setup | Basic Multiplayer Setup]]
 
* [[Sin Episodes Multiplayer Setup | Basic Multiplayer Setup]]
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 +
== [[The Aesthetics of Sin Episodes | Themes]] ==
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* [[Sin Episodes Theme Docks | Docks]]
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* [[Sin Episodes Theme Druglab | Druglab]]
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* [[Sin Episodes Theme Pit | Pit]]
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* [[Sin Episodes Theme Highrise | Highrise]]
  
 
== Constructing Elements ==
 
== Constructing Elements ==

Revision as of 02:50, 24 July 2019

<SiN Episodes: Emergence> This article focuses on Sin Episodes Level Design. For general mapping tutorials, see Category:Level Design.

Getting Started

General

Themes

Constructing Elements

Advanced Elements

Additive Information

References

See Also

External Links