Shaders in particle folder
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The particle\ folder of Source Materials.gcf contains the following shaders:
- UnlitGeneric is used for 10 materials.
Dedicated Shaders
The following shaders are more or less exclusively used for this folder:
ParticleSphere
- Used by only one material:
SmokeStack.vmt - Used for env_particlelight entity ?
- Referred to in
particlemgr.hand can be found in Source SDK 2013 MP source code.