Shaders in Sprites\

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The Sprites\ folder of Source Materials.gcf contain shaders handling sprites and HUD (Heads-Up Display) elements:

  • UnlitGeneric is used for 52 materials.
  • Refract is used for the heatwave.vmt material.
  • Refract_DX60 is used for the heatwave.vmt material (as a fallback shader for the Refract shader).
  • Subrect is used for the fire_floor_subrect.vmt material.

Dedicated Shaders

The following shaders are more or less exclusively used for this folder:


  • Used in numerous materials.


  • Used in only one material: predator.vmt
  • Not found in released mod code.