Difference between revisions of "Screen Space Ambient Occlusion (SSAO)"

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{{note|This is not a feature of the Source Engine, it is a shader which NVidia cards will sometimes apply.}}
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{{note|This is not a feature of the Source Engine, it is a shader which NVidia drivers will sometimes apply.}}
 
See '''[[Wikipedia:Screen Space Ambient Occlusion|Screen Space Ambient Occlusion]]'''.
 
See '''[[Wikipedia:Screen Space Ambient Occlusion|Screen Space Ambient Occlusion]]'''.
 
<!--[[{{ns:6}}:Prop ragdoll.jpg|thumb|400px|SSAO in game - the shading effect is highly visible between Breen and the table, but also appears in the corners of the room. Note the edge "glow" bug around Breen's arm.]]-->
 
<!--[[{{ns:6}}:Prop ragdoll.jpg|thumb|400px|SSAO in game - the shading effect is highly visible between Breen and the table, but also appears in the corners of the room. Note the edge "glow" bug around Breen's arm.]]-->

Revision as of 04:14, 11 December 2010

Note:This is not a feature of the Source Engine, it is a shader which NVidia drivers will sometimes apply.

See Screen Space Ambient Occlusion.